FlyAgi Posted July 17, 2019 Report Posted July 17, 2019 (edited) Hey guys, I recently updated SMP to 4.8.2 and did not expect much of a difference in visuals (I was very satisfied with 4.8.1) but since this update I have the impression the clouds have changed massively, everything seems to look much more natural now, smoother and less synthetical overall - is this right? Or did I just encounter a different weather situation? The thick broken clouds where much darker and more cluttered before I think? BTW, I got used to the hosek wilkie sky system and I really love it now. :-) Edited July 17, 2019 by FlyAgi Quote
JohnMAXX Posted July 17, 2019 Report Posted July 17, 2019 We made some major changes in 4.8.0 to many of the cloud files which look more natural, in 4.8.2 we made some adjustments to the vertical representations which look far better. i think you are seeing a combination of both changes impacting the overall look to SMP. Im glad you are enjoying it!! 1 Quote
FlyAgi Posted July 17, 2019 Author Report Posted July 17, 2019 So you did not tweak the softness or darkness of the clouds for 4.8.2? For me it seems very different in 4.8.2 compared to 4.8 or 4.8.1... Quote
JohnMAXX Posted July 17, 2019 Report Posted July 17, 2019 Not in 4.8.2 but in 4.8.0 depending on which overcast layer you select, it may be lighter or darker....Not in front of my pc at the moment but if you look at the thumbnails you can see the progression... Frank made changes in .2 maybe he adjusted the lightness and I’m not aware... Additionally the fast or soft options for the cumulus representation seem more natural and have more depth.... Quote
FlyAgi Posted July 21, 2019 Author Report Posted July 21, 2019 (edited) Thank you, John. I think I won't need the softer options as the mix of soft and crisp clouds is exactly what I think looks very natural, SMP now looks better than ever and development seems to head into the right direction in my opinion as everything is getting better - the competition seems to go one step forward and two steps backwards all the time and they are becoming real resource hogs. I hope you won't mess around with the voxel stuff (or if please do it right) which seems to be the lastest hype currently but obviously kills performance completely (and does look average at best). SMP + RWC gives me better FPS than UWXP in the same situation and it's much faster than the latest xEnviro - with my new CPU (Ryzen 7 3700X) performance, even in heavy cases, is not an issue at all (though I can have faster clouds by tweaking myself but then it does not look as great as it does with SMP). I love the very special cloud formations, this is still something available exclusively with SMP + RWC, no competitor cares for stuff like this: Edited July 21, 2019 by FlyAgi 1 1 Quote
Roger Sacchelli Posted September 21, 2019 Report Posted September 21, 2019 Hi! I've being playing around with some static configurations and my goal is having CAT I setting to better simulate some IFR procedures. Best I could reach on 4.8.2 is this picture below. Is there anything yet to adjust or something else to be done to improve this? Thanks for the help. Quote
Jakob Ludwig Posted September 21, 2019 Report Posted September 21, 2019 @Roger Sacchelli what's your set visibility, clouds etc? Is that Broken at 200ft and 800m or about half a mile visibility on the picture? Quote
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