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Posted (edited)

I'm not sure if this has been covered before, but the ixeg 737 changes several of the sound settings (not just the overall volume).

Whenever I fly the IXEG 737, I have to go in and change the sound volumes back to the way I like them b4 I fly another aircraft.

Edited by smoothchat
Posted

The same here, sound problems, too high and when i make changes it affect the X-Plane entire sound, when i'll fly other aircraft i need to adjust again the XP11 Sound preferences.

  • 3 months later...
  • 2 weeks later...
Posted
On 5.4.2017 at 7:12 AM, smoothchat said:

I'm not sure if this has been covered before, but the ixeg 737 changes several of the sound settings (not just the overall volume).

Whenever I fly the IXEG 737, I have to go in and change the sound volumes back to the way I like them b4 I fly another aircraft.

Hi, could you give me a bit more detail on how this happens? Which sound on the IXEG sound menu is affecting which X-Plane sound?

Thanks!

Jan

 

Posted

Here is the detailed explanation of the issue:

After Loading up the IxegClassic v1.2 in X-Plane11 (Steam version). If i open the X-plane 11 sound settings panel i get these values forced in there. 

5CjbA2Y.png

If i make any changes to these values, whenever i come back they always reverted to these.

If i load another plane after(here i load the default C172) They are still at those values. But now i can make changes and XP11 will save them correctly, that is until i fly the IXeg 737 again.

ZwfWsSJ.png

So, having to change these values after each session in the Ixeg737 is irritating,

Here are my values in the IXEG preferences (Issue is not there)

obVnRUA.png

 

Thank you, hope this can help.

 

Posted

IXEG has done this to default sound settings since the first release, and in XP10 too. It's not a bug of the latest v1.2. Ok, it's a bit annoying but not a major bug. The fact is that all the other main 3rd party addon aircraft have their own sound settings independent of and not affecting XP sounds levels. It would be nice if IXEG sounds could work this way too.

Posted

Thanks for everyones´s feedback. I think we discussed this a few months ago internally, and there was no easy solution... I will add this to the bug-tracker again to make sure the team takes another look. I can see how it is irritating.

Cheers, Jan

 

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