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airfighter

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airfighter last won the day on May 17

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About airfighter

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    Advanced Member
  • Birthday 09/12/1971

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    Greece
  • Interests
    Developing for X-Plane (...is that really an interest ???)

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  1. airfighter

    P.180 Avanti II - Support

    Hello Captains! In some crevices of my free time, I'm pushing a few improvements for the upcoming Avanti update. As an example, there is now a fully working PREFS page on the PFD, where you can set the various V-speeds, which will be displayed next to speed tape (need some work here in graphical department), and also baro/radar altitude minimums. On the MFD, when FMS is selected as HSI source, then a PROGRESS-like page will be displayed, showing the previous waypoint with distance and time we passed it), then next 2 waypoints, with distances, ETE (time to reach the waypoint), and ETA (what time will be on the waypoint), and the final destination with distance, ETE, ETA, fuel quantity at landing, and gross weight at landing. Just keep in mind that currently those calculations are base on instant values (speed, fuel flow, etc), which might show some strange results (like during climb you might see negative fuel quantity because of high fuel flow on climb). I'm planning to implement a "typical" flight profile to have better prediction values, but I'm not sure if I will have it ready for the next update. Enjoy!
  2. airfighter

    P180 Avanti

  3. airfighter

    Starting with Gizmo

    OK then, some things you need to know about the structure needed. Gizmo scripts should live inside a folder called "script_src". You absolutely need an init.lua file. This is the file the Gizmo will look for and run. If you want to have separate files ie. for each system you can do that, as long as you indicate that in the init file using Lua common methods such as dofile "systems.lua" Also you need a main function that will run your stuff once per frame. Better try examples from the newer to the older. At a point was a switch to the way you call a dataref. If I'm not wrong the old way was xp.getDataref(...), while the new is dref.getDataref(...). Changing this might make them work.
  4. airfighter

    Starting with Gizmo

    Hi Ben, You should start from learning to programming in Lua. You need some good lua programming skills first and then start scripting. Otherwise, nothing will make sense. It will be like trying to write an essay in Chinese, without knowing Chinese! Check those links: https://www.lua.org/manual/5.3/ https://www.youtube.com/watch?v=iMacxZQMPXs After learning a bit of Lua, then you can check Gizmo API...it will make a lot more sense then. http://gizmo64.com/Gizmo64_API.htm
  5. airfighter

    General Aviation - P.180 Avanti II

    Thanks a lot for you kind words! VR compatibility is something that I would like to do, but because I don't own any headset at the moment, is hard to develop. Anyway, could you list me what manipulators are missing, or any changes needed to make it VR friendly? I might try to add a few, although blindly.
  6. airfighter

    P.180 Avanti II - Support

    @tcrop If I understood correctly, you are not using the current version of the Avanti, but an old one... this one: This version is very old, last update was almost before 5 years, and probably will not work with XP11. I'm not supporting it any more. There is a new version here, for XP11: Keep in mind that, if you are running Linux, the latest version will not work either, since there is no Gizmo support for Linux.
  7. airfighter

    P.180 Avanti II - Support

    @tcrop post both Log.txt and Gizmolog.txt files. A small portion of a file, will never be enough to troubleshoot. Sent from my FIG-LX1 using Tapatalk
  8. airfighter

    General Aviation - P.180 Avanti II

    ONLY FOR MAC OS Until this problem will be fixed, if you have Gizmo installed, download the plane and test it from here: https://www.dropbox.com/s/wfi4hiyjh79sjq9/P180_Avanti_II.zip?dl=0 Soon will be a fix and an update too.
  9. airfighter

    General Aviation - P.180 Avanti II

    Hm...OK. I'll send you a PM.
  10. airfighter

    P.180 Avanti II - Support

    Yes. There was an incompatibility with previous 11.20xx version. If you now are at the latest (11.20b2, as of today), everything works fine now.
  11. airfighter

    P.180 Avanti II - Support

    The aircraft is fully compatible with the latest X-Plane version, 11.20b2.
  12. airfighter

    General Aviation - P.180 Avanti II

    The aircraft is fully compatible with the latest X-Plane version, 11.20b2.
  13. airfighter

    General Aviation - P.180 Avanti II

    Should be fixed in the next couple days. Please try again.
  14. airfighter

    General Aviation - P.180 Avanti II

    Do you have Gizmo installed from another XA addon?
  15. airfighter

    Wet ground textures during rain

    At this time, X-Plane's rendering pipeline does not allow to change ground textures dynamically. Saying that, addons might be able to do that via shaders, and also Laminar have some plans for the future, but will happen after the transition to Vulcan/Metal API.
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