Jump to content


  • Content count

  • Joined

  • Last visited

  • Days Won


moespeeds last won the day on May 4

moespeeds had the most liked content!

Community Reputation

6 Neutral

About moespeeds

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I had this fix, but then when I downloaded the new version, I lost it, and I can't remember where I got it. Love this aircraft guys, the taildragger is currently my favorite in X-Plane, thank you! Moe
  2. moespeeds

    Interior lighting at night?

    Is there a way to use a flashlight at night? The cockpit is pitch black and it's impossible to startup in the dark. The overhead lights do nothing at all in VR. Also, on the taildragger version the landing light is useless while taxiing, perhaps wing lights would help? Moe
  3. moespeeds

    Taildragger version

    Just a note as I've got many hours on the tailwheel version now, as well as tailwheel aircraft in real life. To start, X-planes tailwheel simulation sucks, it's ridiculously out of control. I mapped "Tailwheel lock" to the pinkie lever on my Virpil T50, so as long as I hold that in, the tailwheel is locked. It steers pretty well with the brakes in that mode. If I need to make a tight turn, I push in some power and release the lock while using appropriate rudder and toe brakes. On landing, short final I pull the fuel to low idle and prop to about 70%. This seems to reduce floating and bouncing, and the nonsense where the aircraft simply flys along in ground effect at 40 kts the entire length of the runway. 3 Point works well in this configuration, just remember to pull the tailwheel lock lever on touchdown. Wheel landings you gotta be aggressive when pinning it to the runway or you'll bounce the whole way down.
  4. moespeeds

    VR Implementation, does it work?

    I'll have to take a look. I have X-Plane on Steam, so when I start X-Plane, it starts steam, and I think Steam VR, but I'll check in the morning. Thanks!
  5. moespeeds

    VR Implementation, does it work?

    I don't have librain installed, so could that be the issue? Also I'm using pitool/steam vr. I would lose the cursor on climb out, often in clouds. I also had no cursor for about 90 seconds when initially entering the aircraft. That has also resolved itself with rain off.
  6. moespeeds

    VR Implementation, does it work?

    So to enable rain on the hawk you have to install librain. I looked it over last night, and it seems incredibly complicated. If anyone has a caveman install guide, please send it my way!
  7. moespeeds

    VR Implementation, does it work?

    I have the justflight hawk and have no issues. I'll check tonight to see if rain is enabled.
  8. You are correct, I had the pitot cover on. Thanks! Now that I've figured out the mouse cursor issue, and can actually read my airspeed, I love this thing!
  9. moespeeds

    VR Implementation, does it work?

    Ok I found the issue! It's raindrops. If raindrops are ON, I will lose the mouse cursor. If they are off, it comes back and works fine. The airspeed was because the pitot cover was on, you were right. I didn't even know I had that little side menu, as you can't see or interact with it in VR. So raindrops are the issue. Thanks!
  10. moespeeds

    VR Implementation, does it work?

    I've got a TON of stuff running in the backround, though I do not have this issue with any other X-Plane A/C, payware or free. I'm running the following: Pilot2ATC Fly with LUA 3jFPS Voice Attack Joy2Key MSI Afterburner Simshaker for aviators PiTool Steam VR Simtools (motion rig) System is an i7 7700 OC to 4.8, 1080ti with afterburner auto OC, 32g RAM, Pimax 5K, Prosimu T-1000 3dof motion rig, shakers, 2 panels run by bodnar joystick boards, Virpil T50, TM Warthog, Slaw pedals. If there is anything you can think of that I can try, I'd appreciate it. Love the plane, but it's unusable if I can't sort this out. In the morning I'll turn everything off and go fly around a bit to see if I can duplicate this. Moe
  11. moespeeds

    VR Implementation, does it work?

    More testing with the mouse issue tonight. I completely removed the GTN750 from my install, and flew for about 2 hours. The mouse still disappears, and I can't figure out what's causing it. There seems to be no rhyme or reason to it. I thought it might be related to the autopilot, but I couldn't duplicate it. It goes away, then some time later just comes back out of nowhere. In my HMD I can see the mouse at the edges of my vision, as if it's floating over something that positioned 1" from my face, it's very close and big, but I cannot use it in VR. On the 2D monitor repeater I can see the cursor, and can interact with the cockpit though the hit boxes are way off to the left of where the cursor shows. Also had some crazy aileron flutter in autopilot and incorrect airspeed readout on the G1000, which I detailed in another thread. The only thing I'm running now is Pilot2ATC, and AVITAB, all other plugins were off. Moe
  12. I was messing around with the G1000 tonight, mostly learning the autopilot. Towards the end of my flight I got some crazy aileron flutter while the autopilot was engaged. As soon as I disengage, it stops. This happened in both ROLL and HDG modes. Also my airspeed on the left MFD was only showing 2 digits (like 44) while my groundspeed was 250. Changing speeds had no effect, the speed stayed stuck around 40 no matter what speed I flew. Pitot heat on and off.
  13. moespeeds

    VR Implementation, does it work?

    No question it's something with the GTN 750. It's a shame because the GTN750 is great for VR, as it's touchscreen, re-sizable, and much easier to operate than the G1000. I've never had a problem with any of the numerous other aircraft I own. The AVITAB works if I open it in a separate window, I can then interact with the window and it will repeat on the organic AVITAB. It'd be nice to be able to get rid of the one that comes in the aircraft as it's useless in VR. As for no mouse when you first get into the aircraft, I'm going to time it tonight. I actually made several recordings, and in them all it seems to pop up about 2 mins after I get into the aircraft, no matter what I'm doing.
  14. moespeeds

    VR bug Trippy colours

    Yup, worked for me, and the fix removing the smudges, thank you! Still having mouse issues, and it seems that interacting with the RealityXP GTN 750 to change freqs will also make the mouse disappear.
  15. moespeeds

    VR Implementation, does it work?

    Ok so initially when you start X-Plane and get in the aircraft, there is no mouse cursor in VR. After a couple of minutes it will appear. Interacting with the RealityXP GTN 750 in VR will also eventually cause the mouse cursor to disappear, requiring a restart to fix it. Videos of the issues here: Startup: https://youtu.be/6FnQp8qmkZQ Mouse cursor disappears in VR after interacting with the GTN 750 (changing freq's): https://youtu.be/_EWfTZhgm1I