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SkyMaxx Pro 1.1 Update News


Cameron
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Hello, Captains!,

 

Today I would like to go over what you can expect in version 1.1 of SkyMaxx Pro. We anticipate this to be released within the next 24 hours, so keep an eye here or on your email inboxes!

 

We have really appreciated all of the constructive feedback from our users, as well as the endless amount of compliments streaming in via our e-mail channels. All of you guys are awesome for being passionate enough to want to help us improve this product further! 

 

With the above said, here's what we have coming to you in version 1.1:

 

1. Huge performance increases across the board! This includes both HDR and Non-HDR modes, with usual scenarios seeing near double frame rates in HDR mode on our local machines.

 

2. HDR mode fixes for tone map coloring. Clouds will now essentially look the same between HDR and Non-HDR!

 

3. Orbit textures are back

 

4. New dawn and dusk transitions. This means that the black clouds are no more, which we know many of you disliked. We've listened.

 

5. The high setting on overcast has now been altered. We now employ volumetric metaballs for a better appearance.

 

6. Visibility issues have been solved. People were unable to properly adjust visibility in some scenarios, and we've put this bug to death.

 

 

We really look forward to getting this update out to you. It solves many of your requests and concerns, so I think most of you will be very pleased.

 

Thanks again for your help in helping us to bring you a better product!

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