NZCH Christchurch Airport Photo Scenery
#61
Posted 02 February 2012 - 11:53 AM
#62
Posted 02 February 2012 - 09:18 PM
#63
Posted 02 February 2012 - 11:55 PM
Thanks Larry
AMD Phenom II X6 1090T 3.2GHz 16 gigs DDR3 ram XFX HD6790 Graphics Card Windows 7 64
Push button first ask questions later!!! BOING BOING Boing TWANG
#64
Posted 03 February 2012 - 12:43 AM
Cool.! Thanks man for the Kudos. Sorry to hear you're dizzy =)
This was a project in terms of: "I know XPlane 10 is completely capable of something like this"
I also wanted something to show that X-Plane is not ugly (When it's done "right" so to speak....) as compared to "other" sims.
BTW, Laminar Research.... I'm more than happy to quit my job and do stuff like this full-time, if the financials work out =) (cough cough.. Tom.. cough cough.. make sure Ben sees this! heh..)
- CK.
Edited by chris k, 03 February 2012 - 12:51 AM.
#65
Posted 03 February 2012 - 12:49 AM
-TheoGregory, on 02 February 2012 - 09:18 PM, said:
Hey Theo,
Yeah, I am limited by the Objects I already had at my disposal. The Terminal Building was an FSX conversion from a while back; so I'm kinda stuck with "working with what I have". I'm not an Object Modeller (never used, never tried, and don't necessarily want to learn.... instead leaving that to more capable people). however, if *someone* wants to submit to me a new NZCH Terminal, I'd be more than happy to accept it into the scenery! =)
(bit by bit I am thinking that the remaining FSX converted objects will be replced by native XP objects).
As for the runway - The runway is indeed there BTW - change the .POL file definitions from "taxiways +1" to "runways +1"; and you'll see that the orthos line up nicely; however I felt that they just didnt have good enough resolution to replace the XP generated ones. (looked too blocky for my tastes.. so I hid them underneath)
However, this wouldn't stop someone like yourself texturing a hi-res "Runway Object" (I can give you the original 4200x3600 PNG files which I dereived the scenery from @ 10 cm resolution); and then overlaying that object on top of the XP Runway. Feel free to disassemble my .DSF file and see if you can add in the runway object on top.
The other route is yet-another-series-of-ortho POL files, which are then themselves layered on top of the existing ortho and runway.
Unfortunately both approaches means we're painting the same patch of ground 4 times. (1ce for base texture, 1 for ortho, 1 for XP runway, then 1 for Object/Runway .POL). Altough, I'm already paiting it 3 times right now... 1 more shouldnt hurt too much =)
- CK.
Edited by chris k, 03 February 2012 - 12:50 AM.
#66
Posted 26 February 2012 - 10:53 AM
#67
Posted 29 February 2012 - 08:09 PM
Win7 | i5 2500K | 8GB DDR3 RAM | GeForce GTX 560ti
LightWave 3D IO | LWCAD 4 | Kray 2
#68
Posted 01 March 2012 - 03:56 AM
Like buttah... but with OpenGL. =)
- CK.
Edited by chris k, 03 March 2012 - 10:45 AM.
#69
Posted 03 March 2012 - 10:38 AM
737_21.jpg 373.04K
32 downloadsand these:
737_19.jpg 376.32K
38 downloads
737_18.jpg 345.74K
37 downloads
737_17.jpg 386.06K
31 downloads
737_16.jpg 400.92K
24 downloads(x-plane.org) NZCH Christchurch OSM2XP Bilding Scenery Enhancement
I'm about to marry the two together..... Christchurch is going to be "the place to be" for XP10 =)
- CK.
Edited by chris k, 03 March 2012 - 10:44 AM.
#70
Posted 03 March 2012 - 11:08 AM
On ya mate!?!
Matt
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Helicopters don't fly. They simply beat the air into submission.
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/ Intel Q9450/2.66gHz / nVidia - GT-220 - 1gb / Vista SP2 - 32bit / 4gb RAM / Saitek 52Pro + Combat Pedals / Track IR 5 /
#71
Posted 03 March 2012 - 07:12 PM

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Markus [8S2 in FSE (download at *org)] * 2010 MacPro, 27' display * Snow Leopard * XP10 *
Wishlist of planes in top-quality: C-208, Quest Kodiak, Tecnam P2002JR *
Also tagged with NZCH, ortho, christchurch, cantebury, scenery, xp10
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