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Everything posted by Tom Knudsen
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Transitions between sky color, lights and clouds. Shading of clouds vs saturation of color and contrast of fog should all have fluid transitions. Sent from my iPad using Tapatalk - now Free
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Not talking about the grey screen of death Cameron in case you feel like defending. But sky colors as John already know and asked to use my texture for. Sent from my iPad using Tapatalk - now Free
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It needs more fluent transitions in and out of the clouds/fog, now it seems static and digital Sent from my iPad using Tapatalk - now Free
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Mother of all X-plane aircrafts for sure, damn shame it isn't the NG version. But hey finally a 737 that does not look like crap, such as some freeware that will remain nameless. Sent from my iPad using Tapatalk - now Free
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You crack me up John! I may come out as a negative person but inside i am all fuzzy, kinda like a teddybear Purhaps my downfall is that I tend to expect realism when it comes to flight simulation, but that's just what 15 years will do to a geek
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Never seen a rotating sky in my life
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3D Shots and Renders - showoff what you have been working on.
Tom Knudsen replied to Kieran's topic in 3D Shop
Thats, just insane detail Goran, just got to love it -
3D Shots and Renders - showoff what you have been working on.
Tom Knudsen replied to Kieran's topic in 3D Shop
Dont know just yet, but i have a plan -
3D Shots and Renders - showoff what you have been working on.
Tom Knudsen replied to Kieran's topic in 3D Shop
A new way to customize and create plausible low poly cities from openstreetmaps. -
I am int. in the airplane picture on black background for a complete different project, could you send that to me post@tknudsen.com plz
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Why do your clouds spin?
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AWG Sim - Sky Environment XP Development
Tom Knudsen replied to account641's topic in Scenery Development
Yes, with X-Plane the entire sky textures for each day is stored on the one file whereas in FSX Dawn, Day and Dusk are separate textures files. So basically one texture controls the sky whereas because in FSX each time of day has an independent texture they can be mixed and matched. This is not possible in X-Plane. As you can see in the default sky texture image above each time of day has a 'block' on the sheet. In FSX each 'block' is a separate file thus allowing one to mix and match textures. In X-Plane all these 'blocks' are on the one texture sheet and therefore they cannot be taken off one sheet and onto another automatically. It is just to complicated. It is possible manually but there would be hundreds of combinations and it simply would not be feasible. Of course having the time 'blocks' on one texture sheet also has its advantages as well. We would love to offer a mix and match option but sadly it is to complicated to ever implement with the X-Plane limitation. You can have the same sky theme for dusk as for dawn making the transition more blended. Check out my samples on the library, search my name -
AWG Sim - Sky Environment XP Development
Tom Knudsen replied to account641's topic in Scenery Development
Care to elaborate -
AWG Sim - Sky Environment XP Development
Tom Knudsen replied to account641's topic in Scenery Development
I think http://www.awgsim.com/images/a320_14.png has a very nice day color and http://www.awgsim.com/images/737_19.png has a nice colorset for both dawn and dusk -
How about draped polygons in oed, is it possible?
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AWG Sim - Sky Environment XP Development
Tom Knudsen replied to account641's topic in Scenery Development
This is exellent news, but except from a few sets, this just looks like an overkill of adjusments. I would suggest a more gentile approach with a bit more realistic color schematics -
Well it is still in the planning stages and nothing is certain yet. I do believe most scandinavians are especially norwegians are best suited to have two communities serving different content operating at the same time. But we also see a decending trend in the "forum" usage as FB and other social networks are somewhat taking over as primary plattform for sharing and communicating. Nevertheless, we aim to provide an basis for our common hobby and so should we aim to serve the community regardless what the future will bring. I am still a firm believer that X-Plane is the future sim and if we focus on that perticular platform we may in the long run grow a healthy x-plane community in Scandinavia.. Until such a community is established will continue to scout for enough feedback in the community to make it worth while modding our current site.
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Dear fellow x-plane users.. I am the CEO and founder of the Norwegian Aviation and Flight Simulation Community called Simnor (www.simnor.no) Simnor had it's first launch on the 1st of October 2011 and have been providing service to all pilots, ATC and people with interest in aviation. In Norway there are now two major community one beeing www.flightsim.no and then our company www.simnor.no. So here is the case.. Lately we have noticed an increase in the "FS" clan of the site provoking an everending battle between the gigants (here by refering to FSX vs XP) As a founder and administrator of the site we would love to see any activity what so ever, but In our case the majority of our users are FSX or P3D users with their sens of what is best and so on.. One could say activity is activity and that we should in fact be greatful for any new member that signs up, and we are of course that. But Norway has a luxury problem right now, we have two major sites (kinda like x-plane.org and x-pilot.com) and users are transitioning between both. No harm in that and it has been encourage by us (not the other site).. We on the other hand is the suffering part as our traffic is downfalling and statistics show that it is a decending trend. Nevertheless, we have now come to the conclusion that we rather want to put our money into making and dedicated Scandinavian site for X-Plane users only and try to combine our fellow interest in that simulator and community. We do not aim to steal away any members from this site or any other, and I can personally vote for that as a proud x-plane.org member my self. But we aim to proved a common language platform for scandinavian speaking users where aviation, flight simulation and many more topics are key items. We started out with myBB as our platform, but have lately moved on to Invision Board (IPB) as used in both x-plane.org and x-pilot.com - We proved right now a file library and a content platform as our main website. We do on the other hand not provide any chat function or gallery function as our membercount has not been high enough to justify that cost. So what now! Well as mentioned we are now aiming to re-organize our site to be more adjusted and suited for x-plane users and we want to ear this out in the community sort of speak. We hope there is an basis for such a site and we are most adaptable to any special needs in regards to category and forums. But our main focus will be x-plane and design, but also a couple of other branshes such as online activity for both IVAO and VATSIM coupled with i.e multiplayer etc.. The main language will be scandinavian but as most scandinavians do speak english, we do not disgard any engslish members if they so choose to join our community. Are there any interest in such a site or do you have any perticular feelings, thoughts or ideas for our new path. Please share your opinion as we are eager to hear them. Kind regards Tom Knudsen
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Why the hell you want to max out when it does not make your x-plane look it's best?
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Cool project to follow
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I should purchase two of this aiplane for sure
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File Name: EC135 Norwegian Lifesaver LN-OOH File Submitter: Tom Knudsen File Submitted: 04 Jul 2013 File Category: Helicopters X-Plane Version(s): X-Plane 10 Livery For: Click Here For Aircraft The Norwegian Air Ambulance Service is a national lifesaver service. To use this livery you need to have original freeware Eurocopter EC-135 v3 for X-Plane 10 by Peter Springborn - RotorSim and Dirk Hillebold - HubiSim http://www.rotorsim.de/ http://www.hubisim.de/ Click here to download this file
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Very nice
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