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JohnMAXX

Maxx-XP
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Everything posted by JohnMAXX

  1. I am working on a bunch now, I am trying to strike a balance between practicality and visual appeal But Scotchegg you will see how intuitive the controls are
  2. I dunno maybe.....but adjusting color settings and applying effects to X-Plane won't help....
  3. Looks as if the cockpit panel has some sort of odd draw order which conflicts with SilverLining..... Out of curiosity can you open the aircraft in plane maker and then save it? I am wondering if the AC was never properly optimized for 10......
  4. Odd tha† it wouldn't report.....We will look into it....
  5. We have a bit more then just a few color settings going on here...... As we work out the finer details I will highlight more features soon......
  6. Me too
  7. Thats been discussed.......
  8. Keep in mind this is a small window into the possibilities, you will be able to have a million different looks.....this should suit a lot of people The default textures a great but need some highlighting to really pop......Im playing with settings and getting really stoked!
  9. Ok we have many different approaches to scenery one , we feel one angle is giving the user the ability to have complete control of the colors, gamma, saturation in the simulator........... By giving you this control you can tweak XPX to your specific liking. Again we listen to the concerns of the community and our plugin will, hopefully, further extend X-Plane into the future of simulation... I want some screenshots to do the talking right now as you can see you have complete control. This is an early ALPHA look but shipped with the product will be a series of settings to bring different themes along with the "power user" option for you to develop your own themes. We knew it was important to give you control since not all monitors are the same. Also you will be able to create your own themes and share them with the community..... OK enough talking here are a few screenshots for you to enjoy..... Here is one showing the UI with a live preview of the changes, on the left is default and on the right is MAXX FX in action: OK a few more: Keep in mind this is an early look I hope you enjoy what we have going on.....
  10. To add to that a set of generic Skyscrapers would help the plausibility of major metro areas.....Pretty please with sugar on top? Great work Tony
  11. 0_O looking good!
  12. Nope nothing to continue here.........Those other concerns have been covered before.....
  13. Right and draw distance and view distance have to do with Gizmo how?
  14. Your comment doesn't apply to the situation......You jump in when we are trying to fix a problem with your own agenda......
  15. Tony glad to see you are getting your hands dirty......looks great BTW
  16. Weird, bear with us only a few people are having crashes and we are concerned as to why.... But rest assured we will get to the bottom of it, if it has to do with SkyMAXX......
  17. Judging by his lack of response.....I think I may have scared Goran off....LOL
  18. Tom thanks for the report we will look into it.....
  19. Can you post a log.txt so we can look into the issue?
  20. I have a man crush on Goran and his hairy back..... Why did I say that?
  21. The coffee is priceless......thanks for your efforts another fun and needed add-on for X-Plane.......
  22. Thats what keeps me motivated..... Constructive feedback that is...
  23. Hey thanks for the input and I am happy to see a constructive post with some very good feature requests..... SMP is something that was never intended to be implemented using the SDK, with help from Laminar Research (Great Guys) we were able to make it happen Ok with that said we do have a wish list of art controls we would like to see in the SDK to further enhance SkyMAXX some things mentioned above are on our radar for the future. The art of programming is way more complicated then it seems on the surface and I cannot promise anything but keep in mind we are highly motivated...... Again thanks.... your suggestions are noted
  24. Cool yeah I cannot reproduce this effect unless I mess with the resources..........May be something else at play.... Let me play around with the Saab and skymaxx a bit.....
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