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Jim Kallinen

XPFW Staff
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Everything posted by Jim Kallinen

  1. Had the download version of the first ATR and for some reason the latest beta update for 10x I was getting a error about a bad png and it would drop me back to desktop. That is when I decided to check on an update.
  2. Awesome paint job Leen, Had the ATR 72-500 in my hanger to since it was released. Went to fly it the other day and found it no longer worked in 10x. Had to go back to McPhat Studios website and download it again, the updated version. Looking forward to adding this paint to it.
  3. In my 9.7 folder there is one, will delete as well. It worked, but even after deleting both DC-3 in 9.7 folder and 10 folder it still asked and removed the DC-3. Even though it was deleted. Might need to fine tune it some more.
  4. Deleted the DC-3 un-installer from 10x and the DC-3 Dat. Tried it again, its still hanging there at the point it wants to un-install the old version. Think I will just leave well enough alone since it never gave me any problems.
  5. Will give it a try, must re-boot first to stop the installer. Thanks
  6. My installer gets as far as un-installing the old version and hangs. Must re-boot to stop it. Went so far as re-downloading the update since the first version I downloaded was from Nov. 30th. Just tried it again after deleting the old download with the newer one and get the same problem. Its still waiting to try un-install the old version.
  7. I am trying to update with DC-3 with the new 1.3 update and the installer gets as far as un-installing the old version and it flashes past my allowing to un-install and hangs. Been this way for hours now. Only way out is to restart the computer.
  8. Austin has made it to the big time with an interview with the most exclusive Aviation Mag in the US. Being a subscriber and getting first views of new publications on Zinio before I get my hard copy in the mail. The Dec. 2nd edition on pages 46 & 47 Austin Meyer has a 2 page interview with Av Week. Very interesting to read. Would post a copy but that would violate many laws. So if you get a chance and go to a public library many have hard copies. Its where I got my start with the mag 38 years ago. Been a subscriber since 2011. Its expensive, but the knowledge from it is more then worth it.
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  9. Premium membership to Flightsim.com paid off. Have all 55gb installed and it looks great, Thanks Andras. And even better with John`s clouds.
  10. Oh my , mine look way better then that. Wait for tomorrow and I will show you what I get.
  11. WOW, my mind is Blown away, these clouds are unreal. blows away that garbage for 9x. Thanks John. Will be posting video and shots when time allows. Only had time for a quick test and WOW. Un-install, why ?
  12. No worries Andras, will wait a week or so before attempting to download anything. Your work is really appreciated among the entire X-Plane community. BTW, please make your donations to keep Andras and family fed.
  13. BTW, this is a solid discussion over at the Org and a response by Andy Goldstein. Lotsa confusion here. Monitor resolution has only a minor impact on VRAM requirement. A 1080p monitor takes an 8MB frame buffer; 2560x1600 is twice that. Anti-aliasing multiplies the frame buffer requirement, but the lion's share of VRAM is taken up by textures, secondarily by objects and scenery mesh. Frame buffers are a distant third. If you're running out of VRAM the biggest and most effective step you can take is to turn on texture compression. (If you don't like how it looks, drop the texture res instead.) Perversely, a 2560x1600 monitor does load the GPU more. Not because of modest increase in VRAM requirement, but because all the pixel shaders have to be run for twice as many pixels. (A pixel shader is a program that X-Plane loads into the graphics card and is run for each pixel to compute lighting, reflections, etc. XP10 is all built on pixel shaders.) Once again, in fitting the graphics card to the load, VRAM is space, not speed. You may have put your money in the wrong place in going with the 4770k over a better video card. If you're only running a single copy of X-Plane on the machine, half the cores and all the hyperthreads in that i7 are going to waste. XP10 uses at most 2 cores in normal operation. The best bang for the buck in a cpu is single thread performance - get the fastest Core i5 you can find, and put the difference into the graphics card. No doubt you need a fast cpu to shovel all the objects and textures out to the graphics card. But the cpu knows from nothing about how many pixels there are on the display. All the pixel-dependent stuff (i.e., pixel count vs pixel shaders - lighting, shadows, haze, etc.) happens in the GPU.- Andy
  14. Sorry if I came off the way I did. Its just we all have our own ways to make X-Plane work for them selves. Not a pissing contest.
  15. Can`t believe you are giving up your Titan. Then again, never saw any photo`s of it. Did your really have one. And mine has worked fantastic since giving up Windows 8 and going back to 7. Latest drivers work fantastic. I never run X-Plane at extreme res either. Run it at very high and I see no difference in res. And this is with everything else cranked up.
  16. Oh yes, sign me up, SOLD, my Titan will love this and so will I.
  17. Chocolate withdrawals can be tough, do you need a care package sent your Way ? What ever has been ailing you, hope you are on the mend.
  18. Makes you wonder if he had any TP, since it was not mentioned and would seriously add to the Embarrassment.
  19. http://www.celebritynetworth.com/articles/entertainment-articles/the-most-embarrassing-private-jet-flight-of-all-time/
  20. Another couple years, Oh well. I am gonna move along.
  21. Just teasing us again. where is the buy button Cameron ? You told me last week it would be ready this week in person.
  22. Ok, a few days have past. Is that installer ready ?
  23. I have Jason`s entire Piper fleet released back in 9x. They need work and I rarely even try them. Have yet to try them 10x yet if they even open.
  24. Training in any plane in sim will help training for real.
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