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Everything posted by Peter T.
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some people think the gameplay is like cities XL but i think the gameplay is much like simcity 4 now
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haha i dont know....i dont want to be one anyways.... the first thing that caught my attention to the trailer is... -3d grass
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i signed up too, but i wasnt accepted yet....maybe in the DXDiag info i sent thim isnt good enough.... i used to make my city go bankrupt...
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Im getting it, i have been playing simcity since i was 5 and i still play it today....my cites are atill growing! I started them like 3 years ago
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thank you Redfisher! ill try to edit my orthos
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Hello everybody! does anyone know how to give taxiway edges a more blended in look to the grass area? take TruScenery taxiway edges for example-a true masterpiece... the taxiway edges are smoother and it blended in perfectly! how do make that? thank you Peter T.
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hello guys, AerobridgeSims now have a new home! check us out over HERE
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sorry about being inactive in this thread-here are the new updates-> -new vehicles and default static ACs to populate the airport -i just made up a new Aerobridge Livery for the XPFW 737 and i will use that plane along with the livery for the rest of the previews
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what are you going to do with the donated money?
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well to tell you, FSXP also got permission for ALL their planes too. the illegal conversions isn't FSXP's and Michael old projects. and that was AGES ago, please don't be so outdated. as for the other facts, it depends on the type of person. when he himself said he is mean, i think he means that he think everyone over here thinks him in a negative way and looks down upon. I'm not on anyone's side, im just expressing my opinion i also think Michael is a little strong on his language etc, but his intentions weren't to insult anyone.....
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not trying to insult anyone okay? but XPP and samne also converts aircraft from Thomas Ruth....so arent they also Mr/Ms. CRTL+C? also, this problem also happened to me. i pointed out some errors, and then in the next reply there's a nuclear war going on.
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from what i heard from him, his intentions were to point out details of the model errors, he don't mean no harm, nor any insult to the developers....i agrees that Michael's way of talking is a little harsh, but if he can't change the most we can do is get used to it? Michael, you are grounded,go to your bedroom NOW xD
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the background image-doesn't fit well as well, the back section is too thin compared to the background image. the engines are a little behind, and the nose contour is also a little too thin..... i also heard that those three view diagrams arent as accurate i might be wrong
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looks great! keep up the good work! those orthos are very convincing
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thank you guys! unfortunately i need to stop developing this week, because i have many assignment and tests. next week is holiday so i get to continue and maybe complete it~!
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hmm, really? i think it looks okay right now
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looks fab! keep it up!
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i see, someone else said the same...i will flush out the colours soon, stay tuned!
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they are X-Plane screenshots i just refined the gate markings abit...the engine markings are now smaller and the texture is, more sharper? notice the new dirt effects
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because the KLAX project is dead for awhile i looked through the comments, on every forum i posted about the KLAX scenery, it seemed that quite a lot of people is looking forward to the scenery so i want to ask you-> who wants a KLAX scenery?
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Thanks Sethesus! and everybody! i am almost done with the terminal area and the parking marks. i hope you like it!
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Thanks skiflyzander! very appreciated ^^