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mrrcsound

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Everything posted by mrrcsound

  1. Sweet!!! You are the man! Thank you so much! Looking forward to it!
  2. Thanks! I appreciate you looking into it.
  3. Any further ideas guys? I love the clouds, but with the shadows the way they are, it is just not useable.
  4. No luck with removing the Rift. I can confirm that any single monitor will work alone, but any 2 will cause the problem. Not sure what else to try at this point.
  5. Well, it is a step in the right direction. I do have a Rift S plugged in, but the Oculus software is not running. I will unplug it, just to see if that makes any difference. Hopefully we can find a cause and get it fixed.
  6. I tested it on a single monitor, and it works! The shadows look prefect, follow the hills and valleys, and look great! So what can be going on with 3 monitors? You said others are using it fine with multi monitor setups.
  7. Tried it all. HDR on and off, Vulkan on and OGL. In OGL the shadows actually float in the air. AA off all the way to 4X FSAA, that is as high as I can go before the FPS starts dipping below 30 with 3 screens. I pulled out everything last night all add ins, all lua scripts, all OSM data, all airport data, all Ortho imagery, was basically back to vanilla, and it still does it. So I am stumped. Tried a fresh install this morning, but I lost all my joystick and panel calibrations, tried to put them back in, but was unable to control the plane. Still trying. I will let you know how I make out in a bit with a completely fresh install. System is an i7 7700k, GTX 1080, 32gb, SSD Edit: I just was able to get the fresh install of X-Plane 11.5 up and running to test out. Completely fresh, no installs, nothing except an install of SkyMaxx. It does the exact same thing with the shadows. So it is not another add on or anything causing an interference.
  8. It is the stock Cessna 172. I do have a few add-ons, nothing witch should interfere. I tried without reshade thinking that may be the issue, but no difference. Ortho, but that should not do it. 3jFPS, I can try and remove that. Removed most everything else. Would a log file or anything help? When will the next release be out? Any chance I could get an advanced preview, see if it fixes the problem?
  9. Has anyone seen this? It looks like the cloud shadows are attached to the plane rather than to the ground. When the plane is pitched and rolled, the shadows follow along, instead of staying in the relative position on the surface. So what you get in effect is fast moving shadows across the hills and valleys, which is really strange to see. Anyone know of a fix?
  10. mrrcsound

    SkyMaxx Pro v4.9.3 Update Released

    Sorry about that. Will do! I guess I did not realize I was in the wrong place.
  11. mrrcsound

    SkyMaxx Pro v4.9.3 Update Released

    After playing with it more I think I know what it looks like. Out the front everything looks normal. The clouds look several thousand feet above me, several miles out. out the side windows they look like they are at flight level with me maybe only a few hundred yards off, and that is they way they act too when I move the plane. That is why they dip down to ground level. Any ideas why this might be happening? I am disabling all my add ons, and trying different settings, still it does it. Going to try OGL and different resolutions next. Edit: I Have figured out the problem! It has to do with different resolutions on the monitors. I normally run the main monitor at 2560x1440 and the side monitors at 1920 x1080. This is causing the problem. If I switch all the monitors to 2560x1440, the problem goes away, and all looks fantastic. The only issue is now I loose at least 10fps. I don't need to run the side monitors at such a high resolution, but I do need to run the front monitor that high because it is so big. Any chance you can look into it and see if there may be a quick fix for multiple monitors at different resolutions? Thanks! Edit: Doh! I thought I had it all fixed. Now I have swimming shadows. The cloud shaddows don't stay fixed on the scenery when I move the plane, they float over the hills and valleys. They look great in strait and level flight, but when they are moving it just all looks strange. On a good note, the clouds look fantastic now!
  12. mrrcsound

    SkyMaxx Pro v4.9.3 Update Released

    Super fast response! And it gives me hope that it is just something messed up on my system that can be fixed! It is on a single system. Intel i7 7700k, GTX 1080, 32GB 3200 memory, win 10 and 11.5 on Vulkan. Here is a video of my setup from over a year ago to give you an idea of what I have. Let me get a video of what the clouds are doing with SkyMaxx so you can see it. It is very strange. I thought it was a problem with the software, but it sounds like you have gotten it to work. Here is a video of what the clouds are doing on the side screens. Looking at the right screen if I bank left, the clouds move down, into the terrain instead of staying in the position in the sky. I tried different altitudes of flight and clouds, and it still does it. Very strange. Video turned out in low quality, not sure why. I can do another in high quality if you need it, but you can kind of see what I am talking about in this video. https://youtu.be/QY8QMoevy5w
  13. mrrcsound

    SkyMaxx Pro v4.9.3 Update Released

    Somethings not right. First off, the clouds are the best I have ever seen! Just fantastic. I am using a three monitor setup. Front monitor, and two side monitors, as side windows. The front monitor is fine, everything looks great. The side monitors, the clouds do not move correctly at all. It is like they are stuck to the plane or something, not in the sky. When I bank the plane, they move along with it, and dip down into the ground. Looks and feels really strange. The shadows also move in a strange way. Again, this is only on the side monitors, the front looks fine when pitching up and down. If there is a way to fix this, please let me know. If not, I would please like a refund, as it is not a useable product for 3 screen application. thank you!
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