Hi Folks,
Like most X-Planers, I tend to buy a few add-ons. One thing that has bitten me on many occasions is when an aircraft says that it is VR ready, but the reality is that it is not.
I suspect the reason for this is that no one has a formal definition of what VR ready means - having an aircraft appear in VR without crashing should not be considered enough!
For me I'd expect the minimum:
1. Properly configured VR Config file, so that you appear in the proper place in the cockpit and can interact with the aircraft correctly.
2. I should be able to take an aircraft from a cold start, to take off, navigate, landing and shutdown just by using the VR controllers. (I have had instances where some crucial buttons were not available in VR and other cases where the control yoke would disappear when you try to grab it!) Note: Using the keyboard or mouse should not be an option as neither of them are visible when wearing the headset.
3. Any custom UI screens that are required to use the aircraft properly (maintenance screens etc) must be visible and interactable in VR.
I think that's about it. If aircraft publishers stuck to these three guidelines there would be far less disappointed pilots!
RobP