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ilias.tselios

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Everything posted by ilias.tselios

  1. Thanks Nicola! It's good to like you
  2. Hi there! You can see all the images of this project here! Here is a video (it's a bit low res and off color), of starting up from cold and dark. Hope you enjoy it!
  3. About 2 years ago, I downloaded blender (as free, a good option) but since I had no idea of 3D programs use, it let it aside. Then 1 year ago i fell on Dan Klaue's tutorials. I tried a bit, then I found the CGCookie website with nice tutorials, and I started doing a few things. Now I can use blender quite well, and although many say that is a hard to use program, now I think that is not that hard at all. I don't know for any more advanced programs than blender, but I think it's very powerful and If you give it a shot, is getting easier day by day. At the end, I believe that you can use any 3D program to do your job depending on how you feel it. For me, blender's keyboard shortcuts work very nice!
  4. Don't worry Ultimate Flier, you won't need to pay. But it's far away to be completed. I'm trying my best but still newbie, so I have to search for many things how they work. But also I don't like things that are not right. In example, I could use the standard instrument digits for many things, but I was searching for 2 days only to find the fonts that are closest to the real ones (even thought to create new fonts!). Then I changed all the digits with those plus various colors. So, be patient and as soon as it gets at a certain point of completion, I will make you me "beta tester"!
  5. Thanks Graham! I'm trying to push in as much quality work I can.
  6. Here's a night shot inside the cockpit. Still unfinished but gives a general idea who it will look. What you think?
  7. Don't forget that PMDG is working on porting one of their aircraft to X-Plane. As it looks more than a "procedures" guide, I don't think that would be NG. Maybe later, or it will be a surprise?
  8. Thanks! Good luck to you too...
  9. Thanks Pirx! It's nice to see that you like it! A few screenshots now in the aircraft... (note: of course it's long way away to be competed!!!) The first is the main panel. This one is a closeup to the center of the panel. Down to pedestal. And some fur on pilots' seat, so they don't sweat! Hope you like it!
  10. Actually I'm working on the Piaggio Avanti (here). First I took permission from the original author to upgrade it and distribute as freeware.
  11. Thank you guys a lot. As a first timer/single "developer", your support is priceless. One thing that I can say for that project, is that it will have a light dose of plugins. Just to overcome a few things that missing from X-Plane.
  12. Another render with instrument displays in place and some more texturing.
  13. Few renders for today... Hope you like it!
  14. A view of the 3D cockpit as is at this point. That's a "first time" partially texture application. It needs a lot of work to come to the point I would like. I'm working parallel to all directions (3D improvements, texturing, instrumentation etc.), so it will get better through time.
  15. As development continues slowly but steady(!), I'm focused to reproduce the Proline 21 avionics as best as possible by pushing the Planemaker abilities to the limit. I thing i will end up with a couple of hundreds of generic instruments! Here is a sample of Avanti's MFD: Please DISREGARD the cockpit texturing. Is a fast low quality job. I just want to see how it looks like in X-Plane, so I can make any necessary adjustments. Here another one from pilot's PFD: Learning and testing show me that you can make some cool staff, even without plugins. Like below, the multifunction radio panel with 2 pages swapping. Make notice of the cursor that changes the 2 pages. Hope you like it...
  16. Thanks a lot guys! @dainja, I know the file and maybe later, as things evolve, if I get permission for that file, I'll go for it. In my back side of my mind is an Avanti I 3D cockpit! A small update for today. All buttons and switches are in place now.
  17. @karingka. Me too. I though that needed something better, so i though that i could make a try.
  18. I have started an effort to upgrade the P180 Avanti, that comes with X-Plane, to the newer Avanti II version. The difference is that Avanti II incorporates a new full glass cockpit, using the Proline 21 system of Honeywell. This upgrade is under permission of the author of Avanti for X-Plane, Robert Pearson. I want to thank him for his permission. First of all, by meaning upgrading, I mean that things that will change will be only those are different from the basic version. The most of plane will remain the same, except of course the... cockpit. So the goals are: 1. 2D cockpit with the most possible representation of Proline 21 avionics, as possible through X-Plane's capabilities. No plug-in will be used (hmm, I have no idea about them, I've played a bit with SALS and it's not looking tooo hard...). 2. A very detailed 3D cockpit, down to the last screw! If things go smooth and the results are ok, then I will (may be) go for a full implementation of Proline 21 by using plugins. Of course I cannot promise about the ETA of this project. One man alone on the spare time, you understand...I hope! Now some samples...
  19. That one is getting very nice! I think that i can help you with the tower, if you like. Here's a quick sample. I only need some good photos for reference.
  20. I'm on the same situation like you wilye233. So that's why i haven't bought XP10 yet! But there where a major improvement for fps when using 2d cockpits, and if i'm not wrong, Laminar has in their to-do list improvements in 3D cockpits as well. I'm checking any update using the demo, and ... waiting!
  21. Go here: http://scenery.x-plane.com/tools.php and download the Scenery tools. There is one called XGrinder. Perfect and simple converter for X-Plane!
  22. Wow nice, looking forward for WED1.2!
  23. Seems that PMDG is looking now at X-Plane! http://forum.avsim.net/topic/358874-some-thoughts-on-flight/
  24. The matter is that while FSX lets say that is a steady platform (there are huge problems to setup it right), is a dead one, cause there will be no further version. Flight in the other hand seem like a no-simulator. It looks more like an arcade game till now. I've read that Microsoft will not provide SDK, everything will go through their app store, so there may be there is no future for developers, the strong point of FSX. It will last for a couple a years, but i don't think that right now a developer will start to create a new product for FSX. A good aircraft needs a lot of time to be developed. For them, today, X-Plane looks, i believe, the best option for the future. Flight it will be a success. That's for sure. Lot of people purchased FSx, but find it hard to "understand" it, specially those with no experience in aviation. Flight will be for them something that they can use more easily. And I think that's the target for MS. Make more money and who cares about flight simulation lovers.
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