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airfighter

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Posts posted by airfighter

  1. 14 hours ago, Scorpio47 said:

    The engines worked flawlessly, only at FL310 the left engine indication showed a jitter when I went above 67%, below that value all was fine.
    Furthermore after touch down a window opened, triggered by Gizmo with a warning in red letters. Unfortunately I did not take a screenshot, but it mentioned something was not found in connection with OnUpdate....

    If your Mach speed goes above M.65 (which is aircraft limit and indicated below speed tape), there is a tendency for the left engine to overspeed. Keep the speed at M.65 or lower. The FM is a bit rough on these extremities, and will be reviewed with XP12.

    The warning is a bug in my navigation code, happens at the end of the flight plan, and will be fixed in the future. But beyond the warning, you should have no other affect in the operation of the aircraft.

  2. 7 hours ago, serene said:

    Hi!
    My "Nose Wheel Steering" option set to AUTO, but nose wheel can't steer using my Thrustmaster Airbus TCA Sidestick.
    Rudders move, but nose wheel not steer.
    Please help me how to steer.

    In AUTO, nose wheel steering is disabled above 60 knots ground speed.

  3. 6 hours ago, Scorpio47 said:

    I have experienced twice in the last days the loss of my left engine for no apparent reason. The right engine continued normally.

    I tried to restart the engine but that did not work.

    What is the correct procedure for restarting an engine while in flight, please?
    Thank you, Ilias, for this crucial information and perhaps a hint where i can find a tutorial or checklist for that situation, if you know of one.

    Otherwise, thank you again for an excellent plane!

    Cheers,
    Scorpio47

    If will happen again, post here the Log.txt to check if there is and bug. I've made a flight with Avanti, might help

     

  4. After a few requests I got for loading the aircraft for use with career trackers (FSEconomy, FSCharter, etc), I did some changes to allow control fuel and payload via X-Plane's menus. This is a short fix, not an update.

    1. Download the file below.
    2. Backup your P180_Avanti_II/scripts folder, and delete it from Avanti's folder.
    3. Unzip the downloaded file and move the new scripts folder into Avanti's folder.

    Download here!

     

    FUTURE UPDATES:

    After X-Plane 12 will be released, and do what needed for the payware products (C23, DC3), I will bring Avanti up to XP12 standards, hopefully sometime within 2022.

     

    • Like 1
  5. Long time to write an update, so let's go! By the way, if you have discord, feel free to join our discord channel https://discord.gg/tQWCRGngcw , we will be happy to welcome you there! 

    May be the title does not makes much sense, but bare with me, it will! We are changing the usual way that liveries work. In our DC3, will not be just extra some extra external paints, but much more.

    Each livery will represent a specific airframe. This means that each livery comes along with its own persistence system, own operating hours, and of course will follow its own maintenance schedule (which will be analyzed in the next post).

    This means, that as you fly with one livery, flying hours, etc. will be added to that specific livery/airframe. Change to a different airframe (or livery), will be almost like change aircraft. Note: the systems remain the same.

    But, you may ask, if someone wants to add a livery, how is going to work? We are tracking the various values through a couple text files, that exist in each livery folder.

    So there are 2 options:

    1. You can copy the specific files from an existing livery, and if you like, change some values.

    2. Do not add anything. When you load the livery for the first time, the files from the default livery will be copied over to the correct place.

    Within the aircraft package, will be detailed instructions of how to add a livery.

    That’s all for now, here are some shot with the respective GUI:

    DC3_-_2021-09-06_11_22_22_AM.thumb.png.aae82f93e671eae592f19cfe705b937e.pngDC3_-_2021-09-06_11_23.36_AM.thumb.png.ade2dbfa503ef6a372d5e750ddabe0b8.pnglivery_fuel_loading.thumb.png.492853a917cdaa1543ea2f588a65826c.png

    • Like 7
    • Upvote 1
  6. A disclaimer before dive into the fuel system. There are a ton of different fuel system configurations on DC3s/C47s. Some have 3 tanks, some 4, others can take extra fuselage tanks, others have crossfeed valves, others don't. Here we are simulating one specific configuration, of a specific DC3 aircraft, as described below. Also, here, will not cover the parts related to the engine operation, like priming, mixture etc.

    1. Description

    DC3's fuel system is not a complicated one, but because of the lack of automation, the pilot should always be aware of the fuel situation, like fuel remaining per tank, tank imbalances, etc. There is no crossfeed valves or transfer valves.

    The fuel system consists of 4 fuel tanks, 2 main with capacity about 212 US GALS, and 2 auxiliary with capacity about 204 US GAL. The auxiliary name here is a bit misleading, since they are not connected to the main tanks, and are separate. Better think of them as 4 tanks.

    There are 2 fuel selectors on the pedestal, 1 for each engine. The have 5 positions, 1 for each tank, and 1 OFF. You can select to feed each engine from any tank, even both from the same one!

    Next in line are the firewall valves. Controlled by 2 levers on the left side of the pedestal, restrict fuel for reaching the engines.

    The fuel booster pumps (1 per engine) are next, controlled by respective switch on the right overhead panel. Also there are 2 amber lights that indicate when a pump is in operation. These pump feed fuel the engines when they are not running, and used for backup during take offs and landings, in case of an engine fuel pump failure.

    The engine fuel pumps, feed with fuel the engines after start up to shut down. There are no controls for those pumps.

    Finally the fuel reaches the carburetors. Their operation will be described in a separate post.

    Fuel_Sys.thumb.png.6d87352b90117a82ca9a2fd9e21ac4db.png

     

    2. Fuel Loading

    Using the LES GUI, you will be able to load the aircraft with fuel, as you want. The loading is done in US GALS, which is volume, so the weight of the fuel is calculated using the fuel's density, which is depended on the fuel temperature. The weight of the fuel is displayed of the right side below the graph in kilos and pounds.

    fuel_GUI.thumb.png.9bdd9cbf6763351afdce99ca54d3622b.png

     

    We have made the DC3 FSEconomy compatible, so when you start the flight in FSE, the fuel loading is disabled.

    fuel_GUI_FSE.thumb.png.62d19ec569bc686f670569244cc12e61.png

     

    To wrap it up, there is a fuel indicator where you can check the fuel in each tank with the selector. In true "Douglas" fashion, the indication is not in US GALS but in LITERS!

    fuel_ind.thumb.png.e68f430ba1bfba6aad8dc61ca16ab653.png

    • Like 2
  7. 4 hours ago, N313GM said:

    After I've purchased/installed a plane from X-Aviation (Gizmo) I always get Gizmo opening up when my mouse hits the right side of screen. This happens even when I'm not flying a Gizmo coded plane. Gizmo seems to load with X-Plane whether I'm flying an X-Aviation plane or not. To me, (a degree of OCD, lol) this seems like I'm wasting some resource on Gizmo when I'm not actually using it. Lol, my OCD finds this bothersome. Am I doing something wrong? Should I be able to fly non X-Aviation planes without Gizmo popping up when mouse hits right side of screen? Thank you.

    You don't need to deactivate Gizmo when you fly a non-Gizmo aircraft. There is no "performance hit". It consumes about 200 microseconds of CPU time, which is less than 1/1000 of 1 fps.

    If you want to hide the Gizmo tool tray you can go to Gizmo preferences and disable it.

    1.thumb.png.7314133775446fbe7bf524b00766d5c5.png

    2.thumb.png.1cea195b6bc7e3ffb677888837b4eeb9.png

    • Upvote 1
  8. 43 minutes ago, Aidanxp said:

    just got into flying this aircraft, and was wondering what power settings are optimal for cruise, descent etc...

    I haven't been able to find this information elsewhere, thanks in advance :) 

    95% torque for take off, and then maintain 90% through the climb (you can push 100% up to FL260). For cruise use the torque you like without exceeding 250 kts or M.67. Start your descend earlier than what the FMC suggests, or set on the DESCEND page a descend angle of 2*. You must keep some torque (do not descend on idle) to keep oil warm.

    • Like 1
  9. This update won't be a system specific, but one on the general status of the project. 

    One of the small things have been added. is the tablet to access the Avitab content. You can show/hide it via the DC3 Menu, and rotate it around as you like. The battery on the tablet will last about 5 hours, enough to complete any flight! Will be fully recharged every time you load the aircraft and will consume power while is visible.

    One big thing I'm working on is the Sperry A-3 autopilot. At this point the basic operation is working fine, I need to added a couple of things and fine tune it. 

     Most of the rest of the systems are around 70-80% done. Without giving any ETA, I can say that we are moving towards the completion.

    Enjoy!

    Here some captures from the last test flights.

    1069132780_DC3-2021-05-2821_28_03.thumb.png.8d4b2f56c435cb536945af919f512b62.png192604468_DC3-2021-05-2821_32_49.thumb.png.263dbc10b44892fe6457242977912cc4.png1304402750_DC3-2021-05-2821_34_22.thumb.png.ad6197ac82d4d912efd5afa3b9d0b156.png337115363_DC3-2021-05-2821_40_28.thumb.png.fffa88cd24e4c66f9bb5823f32a25ae3.png520072253_DC3-2021-05-2821_38_46.thumb.png.7cfc9cc1839ecfbce4f1c2cd9bd64303.png551707835_DC3-2021-05-2821_35_56.thumb.png.c0133c31fe5eae4c061a3825afe6a677.png221285508_DC3-2021-05-2821_35_28.thumb.png.1ddb08491b709e01090cb9ae341d1378.png1777966078_DC3-2021-05-2821_43_10.thumb.png.a01a05e5fc1dc9db62ab131997d01ff4.png1200238379_DC3-2021-05-278_18_03PM.thumb.png.08b258e33055c0136487a2ff8a428376.png1485861224_DC3-2021-05-278_20_19PM.thumb.png.722b5655a1cfe681cd232aa1cf99ab7b.png1433586545_DC3-2021-05-278_20_31PM.thumb.png.d68311034ab90bbe76d1d2c0f6d781ce.png1352800074_DC3-2021-05-2821_31_00.thumb.png.6ed073c7be4f81b3b68bafadf95bdd9e.png1329055959_DC3-2021-05-2821_33_45.thumb.png.b561e2522aebae4a911459f172355c4e.png

    • Like 1
  10. 44 minutes ago, OPnoob543 said:

    Hi,

    For some reason a lot of buttons (such as the starters and a bunch of other buttons) nd the EFB don't work. I tried to reinstall many times but without succesful results. Could you help me?

    Regards

    Do you have Gizmo installed? Please check the description for the download. Also please post any images and the Log.txt file to be able to understand what's going on in your X-Plane.

  11. 34 minutes ago, RogerH said:

    Hi - I have a saitek throttle quadrant and am having troube asigning the condition levers to it - I want to use 1 lever for both throttles and the other two leveers for individual condition levers - but they act very erratically - they kinda "want" to follow my hardware inout, but then jump back to the detents - can you advise what I'm doing wrong? thanks :-)

     

  12. 2 hours ago, Angryturtle said:

    Yes the FMC then, are you saying that even if I do figure out how to work it, it has no GPS navigation capability?

     

    Pardon my ignorance. 

    Avanti has the default FMC, except the very top page that gives you control to some options. By clicking the left top button you get access to X-Plane's FMC.

    fmc_lsk1.thumb.jpg.d69a87755d086fcf9414e4660cc3d0c3.jpg

     

    The FMC is a different thing from a GPS unit, with more capabilities. If you don't know how to use it, here is a video that might help you.

     

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