dlrk
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Everything posted by dlrk
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Is that VRAM limiting or RAM?
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Is there a Skymaxx specific log that could shed some more light?
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Let me know what I should log to detect running out of memory in the future. I don't think this was running out of memory, since I have 32GB of RAM and 8GB of VRAM. I'll try lowering the cloud draw area though.
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Hi, X-Plane crashed 3 hours into a planned 6 hour flight. Attached is the log.txt, which point at Skymaxx Log.txt
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I'm at 2560x1440, not sure if that is UHD or if UHD is 4k
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Yeah, I have that same card. I wonder if the a 2070 just isn't powerful enough for the volumetric clouds?
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So, upon experimenting with this for a bit and checking VRAM usage with GPU-Z, this is not caused by memory filling up. There appears to be no correlation between VRAM usage and FPS. FPS is limited by CPU frame time when this occurs
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Is there anyway to speed up the pause between seasons? A setting to change, a hardware upgrade?
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I'll check for that next time, thank you. Sounds like it's thrashing memory when it gets full. If this is the issue, is it possible to lower SMP cloud res?
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Never mind, occurred on final. It doesn't look it's memory, unless it's VRAM getting filled. But I have 8gb
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This issue seems to be resolved, the frames still drop, but briefly and recover without me doing anything. Not sure if it's from lowering the draw distance or the 5.0.6 update
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Strange, but hopefully reproduceable issue. When I start descent from a cruise altitude, FPS drops to 19-20 and stuttery around ~25-26k feet. Changing the cloud draw distance (lowering or increasing) resolves this, and the FPS resumes a normal frame rate.
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Does this happen if auto-changing seasons is turned off?
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@Cameron I think you took my question a little too literally there. I wasn't asking "Is there news you had on this that you forgot to post?", I was asking "It's been a while since we've heard anything about these fairly large remaining bugs, is a fix forthcoming?". @Goran_M Ok, thanks. Glad it's still being worked on.
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Is there any news on an update to fix the premature standby generator wear and the inaccurate fuel calculations?
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Fuel range, it's broken.
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I similarly noticed my standby alternator showing prematurely very worn.
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I'm just wondering how the fuel reserve ring is intended to work. Does it represent a set quantity of fuel, a reserve time at current consumption?
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I'll try that flight again without XSquawkbox. It does look like it's logging a lot, but OTOH, XSquawkBox is fairly stable, and I'm sure others use it with this airplane.
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TBM and X-Plane log is attached. The TBM caught an access violation on this flight. On a previous flight on the same route, X-Plane crashed shortly before I was going to land, but no exception was caught on that one, although Windows identified it as an access violation. Only addons in use aside from the TBM is ASXP and XSquawkBox TBM900_Log.txt Log.txt
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Alright. Tbh, v-speeds on the pfd seems like a frustratingly basic thing to be missing, especially in such an otherwise complete add on. No plan to add in the near future?
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Huh. Hopefully it gets added soon/eventually. Is there a list of planned additions anywhere?
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Clicking on TMR/REF, I can start a timer or set minimums, but I can't seem to set the Glide, Vx or Vy speeds. Was this not implemented?