jfwharton
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Everything posted by jfwharton
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Thank you for your suggestions. I have already disabled all plugins except TerraMaxx and it still worked the same way. Of course disabling probably isn't the same as removing the plugins. So I renamed my X Plane 11 folder and did a clean install to a new folder, installed TerraMaxx along with the X-Aviation plugin. Still had the same issue in Open GL. So I guess I'm done for now because I am definitely not reinstalling Windows 10 for this issue. I will just have to remove TerraMaxx and do witnout.
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Welll I guess so much for using TerraMaxx any more.
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So here is what I have discovered. If I use Vulkan then TerraMaxx maintains the settings. If I switch over to Open GL then it does not. I want to use Open GL because the weather engine I use only supports Open GL.
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So I'm doing some additional testing. I verified the integrity of the game files and as expected 150 or so files failed to verify and were reacquired. This is caused by my use of one or two addons that enhance the airport textures (Airport Layout Enhancement Solution and Airport Enhancement Package). Once the files were reacquired I started X Plane 11.50r3 and changed TerraMaxx from OFF to Auto. After the textures were installed I exited and restarted X Plane. TerraMaxx had retained the Auto setting. I was in Vulkan. I exited and restared and it was still in Auto. I switched to Open GL and changed over to Summer. Exited and restarted and it was still in Summer. From this it would seem that something in one of the two airport enhancement packages I use was causing the issue. I will continue to troubleshoot to see which one is causing the issue. Update. I spoke too soon. Just started a flight in Open GL in X Plane and TerraMaxx is back to OFF. Haven't reinstalled any airport enhancement textures.
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I use Norton 360 but it hasn't caused any problems in the past. I have exclusions set to exclude my X Plane 11 folder and subfolders. So I just added a specific exclusion for the settings.dat file and will try that. But this is strange.
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I just did a test by disabling all plugins except TerraMaxx. Started X Plane and set TerraMaxx to AUTO (it was OFF). Exited X Plane and started again and checked TerraMaxx. It was OFF again.
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I tried last night changing over to Vulkan. First I set it to Fall and then quit X Plane and restarted. It had retained the settings. Then I changed to Summer and did the same thing and it saved as well. So I changed airports and then exited X Plane and started again and then it was set to OFF. So I just started X Plane 11.50r3 in OpenGL mode at KCOS and TerraMaxx was set to OFF. I set it to Summer and when it finished I exited X Plane. Log1.txt file is the log file for that session. I then started X Plane again and resumed the last flight. Checking TerraMaxx it was set to OFF. I then exited X Plane. The Log2.txt file is for that session. Log1.txt Log2.txt
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I have already tried that and the file is blank inside when it is recreated. So TerraMaxx is able to create the file it just isn't putting any settings in the settings file.
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I am running the release version of X Plane 11.50r3 and while TerraMaxx will set a season it will not retain the setting when X Plane is exited. Instead when I start X Plane 11.50r3 again TerraMaxx is set to OFF. Before it used to retain the last setting.
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Nevermind. I removed XPUIPC 2.0.5.9 and installed version 2.0.4.8. Now the throttle works. By the way the dataref setting you referred to ixeg/733/hardware_overrides in no longer called that. At lease not in 2.0.5.9.
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Well I'm running XPUIPC 2.0.5.9 and I installed the dataref editor and found the value you listed above and it's already set to 1. So now what do I do. I can't move the throttle.
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Wow that was it the Aerosoft Aspen scenery. I wouldn't have thought it would extend so far. Thank you for that information and pointing it out. At least the issue should be solved soon as Aerosoft is supposed to release the winter textures this Fall. Thank you very much.
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I guess I'll disable all airports in my custom scenery folder and turn them on one at a time and see what happens. I wonder if this is because I have the Aeorsoft Aspen XP installed and it does not have winter yet but is supposed to release soon. I'll try disabling that and see what happens. Thanks.
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The only place I have installed this airport is in custom scenery. If you go to the X-Plane scenery gateway and search for KEGE you will find several versions. The one I installed was dated 23 May of this year. The previous approved version is dated 17 January of this year. If you click on download for that version a popup comes up stating that it is already included in XP 11.20. If I download that version that is already included in 11.20 and put it into custom scenery the issue still persists as that version uses photoreal scenery. So apparently LR is including scenery with photoreal imagery in them. Or is unaware that some developers on the scenery gateway are using photoreal scenery in the airports that are being included in new releases of XP11. So I can't uninstall this airport unless I dig into the XP11 scenery and attempt to delete it. But then Steam will just reinstall it again if I verify game files. So this apparently will become more of an issue for TerraMaxx going forward.
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If I remove the KEGE scenery pack from my custom scenery folder (which I downloaded from the scenery gateway) I get the same thing with the default XP11 scenery for this airport. So is LR putting orthoscenery in default airports now? How do I get around this?
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When flying into KEGE I noticed that TerraMaxx does not provide seasonal textures to this airport. I am running XP11.26 on steam. I had installed a KEGE scenery pack downloaded from the scenery gateway. Thought maybe it was that so I removed it but the default KEGE exhibits the same behavior. I have included two screen shots, one with TerraMaxx turned off so it should be the default scenery for KEGE. The second with the date set in January so it said it was applying deep winter. In the second you can see winter textures having been applied in the distant mountain but the airport area textures have not changed. The darkening of the airport textures is due to the angle of the sun in January as opposed to July. It was my understanding that TerraMaxx is supposed to be able to work on default airports, so I wonder why it isn't working on KEGE.
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I have tried several more flights. Each time I go to a new aircraft and activate flights via world traffic 3 it crashes. Then the second time I go in it works, except for KBIL-KBZN. It didn't crash but was fine on the ground but as soon as I became airborne things got real slow, 8-10 fps. CPU 35% and GPU 45%. I cancelled the flight and tried again. Same thing. So there is something that this aircraft is doing that conflicts with world traffic 3. Just can't figure out what that is. I have 24 aircraft besides the defaults, in my hangar and this is the ONLY aircraft exhibiting this behavior.
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Thank you for the information. I disabled xEnviro and have not had any crashes in two flights since. And strangely enough I generated flight plans for the two airports I fly out of most, KDEN and KCOS, and now the stuttering has stopped. At least for two flights. I'll continue to do more flights and see if the issue has finally resolved itself.
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I was just trying the Saab 340 this morning. I am using xEnviro 1.09s along with WTF3. I did a pattern at KDEN with the FJS 732 Twinjet and everything went just fine. I tried the same thing with the Saab 340 and on takeoff the simulator crashed to windows 10. I have attached my log.txt file. Any help would be appreciated. Just don't understand why I'm having this issue only with the Saab. Log.txt
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I've been reading this thread looking for answers as to why the Saab 340A v1.5 has been crashing on me. I purchased the aircraft this morning and have been fighting with it all day. I also use xEnviro so I disabled that from running. But I also seem to have trouble with this aircraft and World Traffic 3. I have uninstalled and reinstalled both the aircraft and World Traffic 3 and still have an issue with the frames stuttering when this aircraft is taxiing or flying. I disabled WTF3 in the plugin manager and the stuttering goes away. Would anyone have any idea why this is happening? I really like the aircraft, but this is the ONLY aircraft in my inventory that has this issue, so I am wondering what is different in the way this aircraft operates that makes it the only one I am having issues with.
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When I was adjusting the texture setting I noticed XP11 shows the size of the textures loaded. Flying over Custer I get anywhere from 9.500 MB to 10,500 MB of textures loaded. Wow. I have an 11G video card and 16G of RAM. So where do all of these textures load? Would upping my RAM to 32G help any?
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Interesting information. Currently textures are set to uncompressed. I will try changing that. I have several payware aircraft. Carenado B1900D, 500S, PA34 Seneca, Alabeo Titan C404, RW Designs B60 Duke and DHC-6, and the X-Aviation MU-2. Interesting enough that the scenery performs best with the MU-2. Then the C404.
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Thank you for your comments. I have unchecked draw shadows on scenery and move the reflections down to medium. It is better but there are still some hesitations.
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I am using dual Samsung 850 SSD's and should have mentioned that I am using XP11.10.
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Today I purchased the X-Aviation KTTF Custer scenery. I had read the reviews and thought my system could handle it. I guess I was wrong. Here are my system specs: I7 7700 4.5GHz processor, 16 GB DDR3 RAM, GTX 1080Ti 11GB video card. Up until today I had all of the graphics settings all the way to the right as high as they would go and everything has been running smoothly. I have payware scenery for KDEN, KPHX, KABQ and other airports. No scenery stutters. But with the X-Aviation KTTF scenery I get bad stutters when turning over the town. I tried lowering the graphics settings but even on mid settings the scenery stutters. So I'm looking for recommendations from anyone who may have this scenery on what settings they use because right now I'm thinking I may have just wasted my money.