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CaptCrash

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Posts posted by CaptCrash

  1. you must be in an exterior view to get that light working. The blue spill is an X-Plane lighting limitation. A light is used to cast the PFD glow but X-plane isn't aware of masking for this light. We are aware of it but there isn't much to do about it due to the lighting engine and removing it reduces the overall fidelity of the lighting.

  2. Currently VR is usable in the aircraft but any FBO and associated functions like the fueler asking for a fuel load may not work properly. If you are using VR please use the Challenger menus to access those functions.

  3. Currently the experience on the aircraft should be perfectly acceptable in VR but the features which are related to the FBO may not be at this time. Therefore we recommend using the 2d menus in VR. Regarding your current issue I have attached an image below. Pressing "PRESET" followed by "+" until the display value matches your desired fuel quantity followed by "ENTER" and "START" should begin the fueling process. Do not forget to set up your interior refuel panel behind the FO seat.
    unknown.png

  4. And generally speaking the fuel load has the greatest impact on the cg. The fueling process in the aircraft is setup to maintain the cg within limits. For now 5.5-5.7 units of trim is perfectly suitable for all fuel loads. We are planning on releasing a trim table in the future.

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  5. Hello,

    I am running the KSAN scenery in XP11.5 b11 and all the gates are occupied with parked aircraft. I deselected the option to display parked aircraft and they did blink out for a second but immediately returned. Is there a way to remove them? Thank you.

    An addon was changing the settings and i was unaware of that.

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