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eduardo

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Everything posted by eduardo

  1. Thank you, but I'm very disappointed not to see a solution to the Gizmo64 issue on Apple silicon. We still have to run X-Plane in Rosetta ☹️.
  2. Well, update to v1.1.0 solved the issue. Thanks.
  3. Hello, everyone. I don't know if it's just my imagination or that I simply don't remember that it was the same with XP 12.09, but I noticed that after upgrading to X-Plane 12.1, I need now to maintain a lot of constant right aileron at most power regimes to keep wings level. For instance, flying level at 1000 ft with 75% load in coordinated flight, the right aileron deflection that I need to maintain is reported at around -0.15 by output data. If I let go, the airplane turns left at a rate of approximately 3 degrees per second. Have you noticed the same?
  4. Yes, but it didn't happen when I entered there the night I went through it and wrote that message . Try this: Challenger 650 Flight Crew Operating Manual (FCOM) Volume 2 [Entertainment]
  5. I found this: https://files.1nf.me/aviation/manuals/Challenger 605/
  6. eduardo

    RPM runaway?

    Thank you. I think I'll have to get used to it .
  7. eduardo

    RPM runaway?

    Hello, greetings from Chile. I purchased RealSimGear's DA40 NG some days ago and I have been playing around with it. I discovered something that called my attention: retarding the throttle many times causes RPMs to increase into the yellow or even the red zone for some seconds —with the corresponding propeller and engine sound pitch going higher too— before decreasing again. Lets say I´m flying level at 1500 ft with 75% load which gives an IAS of 127 kts and 2030 rpm. Then, I retard the throttle to idle to start descent and slow down and RPMs go up to 2130 in the yellow zone for about 5 or 6 seconds before going down. The same happens when landing upon retarding to touch down, which is a little upsetting due to the increase in the propeller sound pitch which one usually associates with an increase in power. Is this normal?
  8. Hello. I think I need some help here. I'm currently rebuilding some flight controls for the CL650 that I built in the past on the base of electronics cannibalized from joysticks by moving to SimVimX. So far, everything works well except for the nose wheel tiller. With the joystick-based tiller, I had the axis assigned to Nosewheel tiller and it worked flawlessly. In SimVimX, though, it needs a conversion from Nose_tiller and with DataRefEditor I only found CL650/sidepanel/left/tiller and CL650/sidepanel/left/tiller_value as a possible candidates, but they don't work. In the simulator, they only produce a jerky movement of the tiller and it always wants to return to the center position. I made a video of this behavior in which I move the tiller first to the left and hold there, then to the center and release, then to the right and hold and finally to the center again. You can see the jerky movement and how the tiller returns to center by itself, even though I'm holding at full left and ful right. The external view of the aircraft shows that the nose wheels do the same. Do you have any ideas? Thank you. Tiller video.
  9. I'm currently building my own controls for the Challenger 650. The first one I built was a tiller for NWS and it works perfectly. When concept proofing, I cannibalized an old Logitech Attack 3 joystick to use its circuit board. I took a potentiometer that I got from a discarded| audio equipment because it had a center detent, I wired it to the THR axis on the PCB and assigned it to Nosewheel tiller in the configuration panel of the simulator. I attached a large knob to the pot and put the PCB and the pot into a small plastic project box. I used it like that for some time while I was designing and building the final control which I 3D printed to make it similar to the one on the Challenger, so I cannot show you a picture of that temporary control, but it was a very simple project that I built in a few hours and that worked exceptionally well. Maybe you can try something similar. I hope it helps.
  10. Thank you, Pils.
  11. Hello. I'm super happy with the CL650 which I purchased recently and I'm still in the traning phase. My virtual flying is mostly online with VATSIM and I have not found the way to make the voice of the copilot while going through ckecklists to be heard in my headphones together with radio calls, which is an inconvenience. Am I missing something? Regards.
  12. Impatiently waiting to be able to replicate Stevo's flights .
  13. Hello. Any news about Gizmo compatibility with ARM? We still have to run X-Plane 12 in Rosetta .
  14. Are you sure that the input setting in XSB's Audio Setting panel is not "Built-In Microphone"? Engine and ambiance noise picked up by computer's built-in mic can block your voice specially if X-Plane audio is coming out through the computer's own loudspeakers. If you calibrated the mic with the engines not running, that could be the reason for the clean audio test recording. Make sure XSB audio input is set to your headset's mic. I really recommend that you try the USB headset. I use a very inexpensive (less than ten US dollars) Maxell USB set that works great.
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