Jump to content

Sweet19blue

Members
  • Posts

    60
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Sweet19blue's Achievements

Newbie

Newbie (1/14)

3

Reputation

  1. Thanks for the answer. Actually, I introduced an “at” altitude at the waypoint before the initial T/D at FL220. Cruise level was FL260, so I was expecting the T/D to move before that waypoint so I am able to descent from 260 to 220. But I did not move. I will have to try again. Regarding real flight, we’re you using V/S or FLCH for the descent or maybe a combination of the 2 modes? Best regards, Pierre
  2. Hi, I did my come back flight a few days ago, all went well. I kept noting though that my TOD point was way off from the beginning when I inserted the flight plan. I did enter the whole flightplan, then I edited some constraints of altitude and speed on the arrival (all this was done on ground before takeoff). I could see that the TOD did not change after entering the constraints. Well, I know the VNAV is currently being worked on, I guess because of such behavior. Nevertheless, I read from this forum that the real airplane VNAV system was not so reliable. So, as the title says, I am wondering how the VNAV is really used during a typical flight on the real 737 Classic? Bedt regards, Pierre
  3. Hello, I am starting over with IXEG after few years flying the Startrek 320 First I should say I am so impressed with the quality of this add on which for me has no match in the xplane world right now. I just re read the documentation coming with the aircraft and it is so well written and useful. And that 3D cockpit modeling is so great! It is 1st time and only time in virtual world that you can feel how narrow the 737 cockpit really is. I was such a distinct feeling when I used to climb in the real one as a dispatcher. Well, regarding my question, I just want to know what are the current little bugs or incompatibility I should expect from flying IXEG in Xplane last version so I am not surprised and feeling bug reports that are already known. Thanks for help, Get a hard time switching back for Airbus philosophy to Boeing one. Great challenge by the way. Best regards, and keep up the good work for the update. Pierre
  4. Thanks for the answer, I was aware of this thread. So it is confirmed it is a bug related to how the TBM900 handles live Traffic data? Is a fix to come? Or is it something about Mive Traffic to solve? I will try disabling Xplane AI but it is a pity to not get Traffic on the MFD Best regards, Pierre
  5. Hi, Just got a CTD while taking off from LFML few minutes ago. Here are the log if it may be usefull to you (and me ^^) Best regards, Pierre Log.txt TBM900_Log.txt
  6. Hi, I now apply 90% TO power before releasing the brakes.Helps a lot to focus on the TO roll! By the way, since XP11.30 has introduced axis curve, is there a way to better smooth out rudder sensitivity by modifying the yaw curve? Pierre
  7. There is no doubt proper takeoff and landing roll can be achieved with lot and lot of training. It is rather the fact that there is a need for such a long training that is bugging me in my opinion...and proud ^^ Actually there is no need to argue anymore. The problem is well known now and it is up to Hotstart to decide if there is something to do about it. Pierre
  8. I had the TO and LDG roll only in mind. Taxiing on taxiway is relatively easy in the Hotstart TBM I think. Pierre
  9. Hi, Of course it is not the same in real life. Nobody would ever buy a TBM if you can not taxy it straight during TO or LDG roll without having 50+ hours in it. My guess is that the real TBM is straight forward to taxi just like most of GA aircraft and does not need special skills for that. You just have to feel the plane IRL and.that is just what we can not do in a sim. Sims sucks ^^ And Xplane is so bad with ground handling... what a pity and frustration. Pierre
  10. My guess with your problem is that there is a problem with the active leg type which prevent the correct use of OBS mode with the waypoint PINIK, maybe because it is not a point to point leg. It may be a limitation of Laminar G1000 though, I do not have enough experience with real G1000. What I may suggest is to try a direct to PINIK before using that waypoint for your hold. Or you may use the NAV mode with LOC1 source for the inbound course, and use DME reading or GPS overlay on map to know when you cross PINIK and revert to HDG mode for outbound course of the hold. I really love the TBM900 but it frustrates me a bit to have a G1000 that is not up to study level like the others systems. Even if that G1000 is surely the best we can have for now in a game sim. Pierre
  11. I can confirm this behavior also. But it does not occurs everytime. As a matter of fact, when I load the TBM, I always proceed to reload the aircraft before going any further. Pierre
  12. Had this yesterday. I just reloaded the aircraft under le Développer tab and got my 30 fps back. Worth a try! Pierre
  13. The best I could do was to set Takeoff power all along before releasing the brakes on takeoff. But landing is another story. It is really crosswind that is hard to keep the aircraft rolling straight during takeoff and landing. It is manageable if the wind is calm and fairly in the runway axis. Pierre
  14. Can’t get SUSP to trigger in the TBM (or should I say XP LR1000). Pressing TOGA before or at minima does not disengage AP for sure. After pushing GA, just pressing NAV exits the lateral GA mode and the GPS follows Go Around FPL. Pierre
×
×
  • Create New...