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LPNils

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Posts posted by LPNils

  1. 5 hours ago, flymia said:

    I will buy it, launch my X-Plane and fly from EDDF-EDDS with the wonderful 737-500 from Lufthansa. A very short, but real flight. After my first leg i will make a turnaround and I will fly back to EDDF. And that's what I do all day long :D

    Also I will fly regional routes inside of Germany.

    Can't wait for the release and to choose it in the aircraft menu :D

    A 735? :P

    • Upvote 2
  2. 12 minutes ago, boeingornotgoing said:

    Being an Apple fan myself and not using PC personally unless forced too.  How do you plan on getting product hardware support for a home built machine.    Sacrificing performance for aesthetics, support and integration always trumps imo. 

    Components have their own warranty. Components are designed to function with other components. If they do not perform the way they are supposed to -> usually warranty.
    I also have a homebuilt PC, upgraded some components. Had it for a couple of years now and never had any hardware trouble.

    And homebuilt PCs are usually much cheaper than prefabs. If something fails and warranty has expired? Well, I'll just buy a new component. So no biggie.
     

  3. In the case of turboprops the prop probably is spinning at the same RPM all the time. Once you slow down considerably the prop will eventually decrease in RPM at lower power settings.

    If you listen carefully you can in fact hear the actual engine itself change power.

     

    So, what aircraft were you flying? Does this happen for all aircraft?

  4. File Name: ETSB Buchel Air Base

    File Submitter: LPNils

    File Submitted: 13 Jan 2016

    File Category: DSF Scenery Packages

    X-Plane Version(s): X-Plane 10


    Rhineland-Palatinate, Germany.

    This is a relatively small airbase in the Eifel in Germany, in between Koblenz and Spangdahlem.
    It is home to the Taktisches Luftwaffengeschwader (TaktLwG) 33, operating the Panavia Tornado, and the USAF 702 Munitions Support Squadron.
    Since 2007 this base is the only German base hosting nuclear weapons (B61).

    The base consists of a main runway (2500x45 excl stopway & displaced thrsh) and a parallel taxiway. The main apron is quite small and suits fighters and general aviation. Large aircraft usually park on the parallel taxiway, for example at the run-up bay at the northern end. The fighters based here use the "loops" of dispersals on the south-east and south-west sides of the base. The QRA area is located in the northern loop. (I have named the ATC TaxiRoutes for the loops LE LW and LN, parallel taxiway is P, and the other taxiways A to F from north to south.)

    This scenery is partly a conversion of my own MSFS version, however it was expanded and edited big time for x-plane 10.

    Required libraries: Flags of the World, RuScenery, OpenSceneryX, Handy Objects Library, 3D People Library, RE Library, RD Library, BS2001.
    If you do not have these libraries installed, or if they have not been updated in a while, take a look here (click).
    The Cooper Airport Rotating Beacon by org user MKiii is included in this package.

    ETSB.gif



    Click here to download this file

  5. File Name: EDLV Niederrhein Weeze Airport

    File Submitter: LPNils

    File Submitted: 13 Jan 2016

    File Category: DSF Scenery Packages

    X-Plane Version(s): X-Plane 10


    A rebuilt scenery of Niederrhein airport in Northrhein Westfalia, Germany. Located just along the border with the Netherlands this airfield started its life in 1953 as RAF Laarbruch, supporting the Royal Air Force's defense of western Europe during the cold war. The RAF left the base in 1999 and preparation began for reopening as Airport Niederrhein in 2003.
    The old main hangar (used as aircraft factory in the 30s and 40s) is nowadays used as the terminal. Most of the old RAF 4 Squadron dispersal area is in use as general aviation parking.

    This scenery comes with many custom buildings, library objects and a big orthophoto. I will continue to add or modify details over time.

    Required Libraries
    OpenScenery X
    Handy Objects Library
    RD_Library
    RE_Library
    3D People Library
    AutoGate Plugin
    Ru_Scenery
    If you do not have these libraries installed, or if they have not been updated in a while, take a look here (click).

    Included Objects by other developers
    Cooper Airport Rotating Beacon
    Mkiii
    Eurpean Airport Objects
    BS2001 (now also available as a library)

    I welcome feedback.
    Happy landings!



    Click here to download this file

  6. SMS Beaver, on network with a mate.

    Started from EHOW Oostwold, flew all the way to Hamburg via Nordholz, and via Hannover, quick stop at Melle, and then via Rheine, Meppen back to EHOW.

    Long flight, great scenery on the way.

     

    post-26469-0-85985200-1452991216_thumb.jpost-26469-0-57586800-1452991395_thumb.j

     

    • Upvote 4
  7. I am jealous! 100$/hr is a good price, i think. Here in Germany its around 160€ per hour. Not quite cheap. 

    I had my first flight in one of those simulators (running Prepared V2 by the way) on 3rd January. 

     

    I didnt bought one hour, but only a 20min "taster" (?) It was an experience nevertheless! I also choose to fly the 738 (instead of an A320), just because i like to have a yoke in front of me :)

     

    I think everything stands and falls with the instructor. My instructor was very enthusiastic. He was a real world pilot, flying helicopters and a Vulcanair observer for the german police. 

    He made a small familiarization, set up the sim and helped me with the fmc and was a very cool co-pilot...

     

    20 minutes is of course a little short, but i made some traffic pattern in Frankfurt, manually followed the ILS to minimums, and even got a chance to fly the Kai-Tak approach. Very cool!

     

    Greetings!

     

    There was a 737NG simulator advert in the Berliner Zeitung of 19 & 20 December. Can't find it at the moment but I think the price was much better than E160 an hour, in the city of Berlin somewhere.

    But still, E160 is quite cheap here in western Europe. Full motion sims usually start at at least E400 per hour. ;)

     

    AH! Found it.

     

    Aviare consult in der Kantstrasse, Berlin.

    Basic Flyer package: 60 min flighttime & instructions beforehand: 144 Euros (and 104 Euro without motion).

    post-26469-0-29842900-1452947592_thumb.j

     

    So.. this sim is also motion equipped.

     

  8. is there any problem with those files as the link to download them leads to an error: 

     

    Sorry, you don't have permission for that!

     

    ​Thazbnk you overmuch for your work and for making your MSFS scenery available on X-Plane. 

     

    I have uploaded the files, they show as red and cannot be found using the search function.

    I think the moderators have to check the files first. The files themselves are all good, since uploading at the x-plane.org site shows no issues.

     

    But it definitely is taking a while now..

  9. Hi there folks.

    A while ago I built a big, detailed rendition of Niederrhein/Weeze. It started out as an MSFS conversion which I modded heavily to make it work for Xp10. At some point I decided to rebuild the field using new custom buildings, textures and a heavy orthophoto. It was already available at x-plane.org but I think this community could use some more add-ons. (So if this works out well I'll add my sceneries for The Netherlands later).

    Same story for ETSB Buechel. However it is less detailed than Niederrhein (EDLV is my favourite ;) ).

    • At this point in time the uploads still show in red. Does this mean the admins still have to check the uploads?
    • Does this community have a page with all required library links or is it cool to link to the .org (my solution for now)?

    Upload information:

    EDLV Niederrhein / Weeze

    Northrhein Westfalia
    http://forums.x-pilot.com/files/file/776-edlv-niederrhein-weeze-airport/

    A rebuilt scenery of Niederrhein airport in Northrhein Westfalia, Germany. Located just along the border with the Netherlands this airfield started its life in 1953 as RAF Laarbruch, supporting the Royal Air Force's defense of western Europe during the cold war. The RAF left the base in 1999 and preparation began for reopening as Airport Niederrhein in 2003.
    The old main hangar (used as aircraft factory in the 30s and 40s) is nowadays used as the terminal. Most of the old RAF 4 Squadron dispersal area is in use as general aviation parking.

    This scenery comes with many custom buildings, library objects and a big orthophoto. I will continue to add or modify details over time.

    Required Libraries:
    OpenScenery X
    Handy Objects Library
    RD_Library
    RE_Library
    3D People Library
    AutoGate Plugin
    Ru_Scenery
    If you do not have these libraries installed, or if they have not been updated in a while, take a look here (click).


    Included Objects by other developers
    - Cooper Airport Rotating Beacon
           Mkiii
    - Eurpean Airport Objects (RVR detectors etc)
           BS2001 (now also available as a library)


    post-26469-0-50241600-1452773388_thumb.j

    post-26469-0-51317900-1452773400_thumb.j

    post-26469-0-48351200-1452773412_thumb.j


    ETSB Buechel
    Rhineland-Palatinate, Germany.
    http://forums.x-pilot.com/files/file/777-etsb-buchel-air-base/

    This is a relatively small airbase in the Eifel in Germany, in between Koblenz and Spangdahlem.
    It is home to the Taktisches Luftwaffengeschwader (TaktLwG) 33, operating the Panavia Tornado, and the USAF 702 Munitions Support Squadron.
    Since 2007 this base is the only German base hosting nuclear weapons (B61).

    The base consists of a main runway (2500x45 excl stopway & displaced thrsh) and a parallel taxiway. The main apron is quite small and suits fighters and general aviation. Large aircraft usually park on the parallel taxiway, for example at the run-up bay at the northern end. The fighters based here use the "loops" of dispersals on the south-east and south-west sides of the base. The QRA area is located in the northern loop. (I have named the ATC TaxiRoutes for the loops LE LW and LN, parallel taxiway is P, and the other taxiways A to F from north to south.)

    This scenery is partly a conversion of my own MSFS version, however it was expanded and edited big time for x-plane 10.

    Required libraries: Flags of the World, RuScenery, OpenSceneryX, Handy Objects Library, 3D People Library, RE Library, RD Library, BS2001.
    If you do not have these libraries installed, or if they have not been updated in a while, take a look here (click).

    The Cooper Airport Rotating Beacon by org user MKiii is included in this package.
     

    post-26469-0-05097600-1452773468_thumb.j

    post-26469-0-07928000-1452773483_thumb.j

    post-26469-0-63065300-1452773544_thumb.j



    Cheers!

  10. Yes - speed matters. But also pitch rate.

    Speaking of the 737:

    An over-zealous rotation at the correct speed can also cause a tail strike. Not so much of a risk on the classic (although it has happened!) but more so on the longer -800s and -900s (never flew them, but it's longer than the -800). With flaps 1 there is not a lot of room for error (some carriers make it their SOP to always use F5 for T/O to reduce risk of tail strike).

    And let's not forget the landing - that's where the majority of tail strikes actually happen. Again, over-zealous pitch-up to arrest a high ROD or letting speed decay below Vref is setting yourself up for trouble.

     

    Having said that, you shouldn't really have trouble with the -300 as long as you don't yank back at Vr or don't stall in the flare.

     

    That's why I mentioned pulling the stick slowly. ;)

    The tailstrike happened to me in the full motion 738 sim doing a rotation during touch and go on a relatively short runway. It's so long and so easy to tip over. Rookie mistake.

    733 was indeed much easier. Lot of fun flying by hand. 738 felt just too heavy & long.

  11. In X plane,when I take off  I always have the feeling that I´m gonna do a tail strike. Is there any sound or something that indicates a tail strike?

     

    The sound of a bang and/or scraping.

    Just make sure you have enough speed and pull the stick gently. As long as you have enough speed you will lift-off before the tail strikes the runway.

    Depending on the aircraft you can also keep an eye on your pitch using the artificial horizon. But speed is key.

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