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Posted

I was curious to what noticeable differences 3 has over 2.1. I've watched all the youtube videos and seen various pictures and can't really see anything new or improved. Does it look more realistic than 2.1? 

Posted (edited)

The SkyMaxx Pro 3 product page lists what's new; I'll copy it again here for your convenience.

 

From a visual standpoint, the representation of stratus and overcast clouds is completely different. All of the screenshots on the product page are like nothing you could achieve with SkyMaxx Pro 2.

 

Most screenshots you see on the Internet tend to feature cumulus clouds, however. SMP3 introduces increased draw distances, better lighting, and terrain blending on cumulus clouds under certain conditions, but I can understand how that might be tough to notice in a typical screenshot.

 

New features in Version 3.0:

New stratiform clouds! Stratus and overcast cloud layers may now be represented by thick, volumetric clouds.
- Extends all the way to the horizon
- Both solid and broken stratiform representations
- Advanced lighting model with real Mie scattering and fogbows!
- Realistic in-cloud effects for convincing IFR landings and takeoffs
- Simulated scud layer
- Real simulation of single, double, and multiple scattering of sunlight and moonlight through the clouds
- Even faster than SkyMaxx Pro v2's clouds!

Vastly increased cloud draw distances!
- 3D volumetric cloud layers adjustable up to 200KM wide
- Uses "dynamically generated imposters" technology to keep frame-rates up
- Convincing high-altitude weather for jetliner pilots

Soft cloud / terrain blending
- Adjustable soft blending of any cloud type with terrain
- Makes for gorgeous ground fog, or clouds surrounding mountaintops!

Improved memory usage and memory management tools
- Clouds now consume less video and system memory
- Real-time video and system memory monitor alerts you when resources get low
- VRAM and RAM usage displayed in the SkyMaxx Pro configuration screen
- VRAM usage reported is the actual usage reported by the video drivers, not an estimate

Integration with SoundMaxx
- Lightning effects in SkyMaxx Pro 3 will trigger 3D positional thunder sound effects when SoundMaxx is installed

Lots of extra polish
- Rendering anomalies with lightning addressed
- Better darkening of clouds as the sun sets
- Cloud layers automatically avoid visually distracting intersections
- Improved appearance of cloud shadows in low-visibility conditions

Edited by sundog

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