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Posted (edited)

See the attached screenshot of the 757 over Denver. The Urbanmaxx textures are tiled in a very ugly and linear way making big straight lines and repeating patterns through the city. Any chance of a fix to reduce the tiling of the texture? Urbanmaxx looks great at low altitude but pretty bad from up high.

 

Edit: seems upload didn't work, here is an imgur link

ngj3T2y.jpg

Edited by imagio
Posted

With better land class UM will look more realistic, some areas of the world work better than others....

With that said x-plane default urban textures have new high altitude urban textures, this is something I want to integrate into UM....

With my current backlog it's go8ng to be awhile....

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