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Posted

Hi Tom,

 

Thanks for your post, they indeed make the sim look more beautiful. I quite like the lights tweak too (by the way what would you recommend doing to make the lights brighter at dusk/daytime too?)

 

Let me contribute by adding a third file to improve water (I found it on another forum, I'm just reposting it) just save it as water.lua

set( "sim/private/controls/water/deep1_b", 0.710000 )set( "sim/private/controls/water/deep1_g", 1.040000 )set( "sim/private/controls/water/deep1_r", 0.020000 )set( "sim/private/controls/water/deep2_b", 0.950000 )set( "sim/private/controls/water/deep2_g", 0.113000 )set( "sim/private/controls/water/deep2_r", 0.190000 )

One more thing, your tweaks look great at relative low altitudes but the give an unrealistic cyan tint at 10-20k feet, have you considered putting down a few if statements and switch colors base on height?

 

L

Posted

No, of the water in general

 

Atlantic sea

Tropical

In land lakes and rivers

 

Just to see the change after art settings, i.e link to thread

 

Help my question please.

 

I will provide new clean files and tidy up the code.

Posted (edited)

can't spend too much time on this right now, here's a quick screenshot, it looks too cartoony, I know I wonder if the excess of cyan might be caused by the art settings.

Anyway between these and the art settings there is a lot of potential!

Do feel free to play and improve this, it would be awesome to have a standardized amazing lights/art/water/anything else set of scripts

post-930-0-38295200-1394408885_thumb.png

Edited by luckyluca
Posted

when running your two scripts together (as downloaded from your website) I get a lua message on the top right part of the screen say lua stopped.

I haven't had the time to debug it, have you encountered a similar behaviour?

Posted

Hi Tom,

 

Just wanted to let you know that last night I have tried scripts with SkyMaxx Pro and Maxx-XP running.

 

Despite the errors discussed above, I got some VERY nice results, I will post it here tonight.

 

Great job, thank you.    Cheers, AJ ;)

 

P.S. When you are done with all debugging, can you copy and paste the most recent combined code for alr and light modifications like you did in the past.

Just the whole text that needs to go to ONE script file ending with .lua extension in Scripts folder.

Posted

I would keep the scripts separate so to maintain a more modular approach

 

 

Hi Tom,

 

Just wanted to let you know that last night I have tried scripts with SkyMaxx Pro and Maxx-XP running.

 

Despite the errors discussed above, I got some VERY nice results, I will post it here tonight.

 

Great job, thank you.    Cheers, AJ ;)

 

P.S. When you are done with all debugging, can you copy and paste the most recent combined code for alr and light modifications like you did in the past.

Just the whole text that needs to go to ONE script file ending with .lua extension in Scripts folder.

Posted (edited)

Gentlemen, as promised. SkyMaxx Pro, Maxx-XP and FlywithLUA scripts together. Three Stooges? :D:lol::D   Awesome combination for my taste. Judge for yourself.

 

First two are around KASE ( Aspen , CO) and the airport is KPHL ( Philadelphia International , like nobody knew it.. :) )

 

Enjoy! Cheers, AJ

 

LES_Saab_340A_6.png

 

LES_Saab_340A_1.png

 

LES_Saab_340A_4.png

Edited by arb65912
  • Upvote 3
Posted

Use both, then download Aerosoft Free Sky Texture and install the white light included there and it should look something like this (at least if you can match all the settings)

 

sola.PNG

 

What scenery is that? Looks like a nice place.

 

Flo

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