FlyBaby Posted February 26, 2014 Report Posted February 26, 2014 My cloud draw distance is not far at all from the aircraft to the horizon, even with the visibility setting in X-plane set to maximum and draw distance to maximum in SMP.I have seen videos where the cloud distance is far (see below). However, my clouds look nothing like the video as far as distance is concerned.
FloB Posted February 26, 2014 Report Posted February 26, 2014 The OP doesn't say it is skymaxx - just referring to the draw distance.The impression of unlimited draw distance mainly results in setting cloud alt to near ground altitude. In the video the clouds nearly touch the mountains...Set clouds to 20.000 ft above ground and they will look like beeing drawn just for a couple of miles. Flo
Cameron Posted February 26, 2014 Report Posted February 26, 2014 The OP doesn't say it is skymaxx The title of the post vs the video provided are what contradict.
scotchegg Posted February 26, 2014 Report Posted February 26, 2014 The title of the post vs the video provided are what contradict. No they don't. The OP is saying the draw difference he gets with SMP is not as good as the draw difference in the video.
FlyBaby Posted February 26, 2014 Author Report Posted February 26, 2014 @FLOB - Thanks for the explanation. @Scotchegg - Thanks also for clarifying my post, the video was referring to the draw distance of the clouds and most of you got that point.
FlyBaby Posted February 26, 2014 Author Report Posted February 26, 2014 The OP doesn't say it is skymaxx - just referring to the draw distance.The impression of unlimited draw distance mainly results in setting cloud alt to near ground altitude. In the video the clouds nearly touch the mountains...Set clouds to 20.000 ft above ground and they will look like beeing drawn just for a couple of miles. Flo So is this a limitation in X-Plane itself? Why does (higher clouds) not draw farther away in the distance?
FloB Posted February 26, 2014 Report Posted February 26, 2014 The reason for the "gap" is mainly performance: The clouds are heavy on frames and to fill twice the distance with clouds you need much more than twice the number of clouds to draw... with the given tech this will kill FPS.You would need some fake cloud background or clouds forming a dome etc. to work around that. There might be other reasons why X-Plane can't do that (tile size/number). Flo
FlyBaby Posted February 27, 2014 Author Report Posted February 27, 2014 The reason for the "gap" is mainly performance: The clouds are heavy on frames and to fill twice the distance with clouds you need much more than twice the number of clouds to draw... with the given tech this will kill FPS.You would need some fake cloud background or clouds forming a dome etc. to work around that. There might be other reasons why X-Plane can't do that (tile size/number). Flo Thanks....
dpny Posted March 1, 2014 Report Posted March 1, 2014 The impression of unlimited draw distance mainly results in setting cloud alt to near ground altitude. In the video the clouds nearly touch the mountains... Depends. X-Plane draws its default clouds out to the horizon. It simply draws lower-quality clouds the further out the view gets.
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