Ironmaiden Posted March 15, 2014 Report Posted March 15, 2014 where is what? The compiled germany data. Quote
blacky75 Posted March 15, 2014 Report Posted March 15, 2014 the german data is under the german folder.... all under http://simheaven.com/experimental/Europe/Germany/A full version (one big file download) might be available tomorrow. Pilotbalu will do it.For france I'm waiting the Beta 1.2, maybe tomorrow too.... ;-) Quote
Ironmaiden Posted March 15, 2014 Report Posted March 15, 2014 the german data is under the german folder.... all under http://simheaven.com/experimental/Europe/Germany/A full version (one big file download) might be available tomorrow. Pilotbalu will do it.For france I'm waiting the Beta 1.2, maybe tomorrow too.... ;-) So this German data is compiled using W2XP 1.1 Beta ? Quote
blacky75 Posted March 15, 2014 Report Posted March 15, 2014 beta1.... but I think the only difference with beta1.1 was about something else, not noticable here. You can get DE and fly around ;-) Quote
Ironmaiden Posted March 15, 2014 Report Posted March 15, 2014 I have Nuremberg using W2XP 1.1 Beta Quote
blacky75 Posted March 15, 2014 Report Posted March 15, 2014 (edited) personaly I prefer the Nürnberg scenery with surrounding fürth... Not that the OSM version is ugly, but the scenery is more what it looks like, as it was dedicated specially to that region ^^ Edited March 15, 2014 by blacky75 Quote
blacky75 Posted March 16, 2014 Report Posted March 16, 2014 put some nice pics online of RUSSIA here -> http://world2xplane.com/scenery/ .... they've got load of OSM data too. here just one of 'em... Quote
Ironmaiden Posted March 16, 2014 Report Posted March 16, 2014 Blacky, Nice , but why some of the buildings got weird textures ? Quote
blacky75 Posted March 16, 2014 Report Posted March 16, 2014 maybe they had color info in OSM? Tony can awnser this maybe more precisely. Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 Nice , but why some of the buildings got weird textures ? Yeah, because someone in OSM chose those exact colours for the building. There are also some really funny bright red buildings in Berlin which look like lego bricks. At the moment, I'm not sure what to do about it, except limit the range of colours, or change the colours to more pastel colours. I'm open for ideas Quote
AngeloM Posted March 16, 2014 Report Posted March 16, 2014 I'd not change colours programmatically, in this way it's simpler to check which objects have strange colours and, possibly, correct them.If you change colours during the conversion the overall result is obiously better, but this only hide the problem instead of solve it at the root. Quote
blacky75 Posted March 16, 2014 Report Posted March 16, 2014 (edited) add an option in your soft where the user you can choose -not applying any colors,-applying as they are,-or using a pastel palette :-) that would be perfect Edited March 16, 2014 by blacky75 Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 It's very difficult, because not only have people used lots of different conventions for specifying colours, e.g. RGB, or things like "brown chocolate", they've also done it sometimes in their own language ;-) Quote
blacky75 Posted March 16, 2014 Report Posted March 16, 2014 adding a translator might help ^^ I'd say, for the moment, it's just minor Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 Agreed, it's not too bad. I think a quick solution is to use preset colours for red,green,yellow and blue as they seem the most common. The rest will probably just need fixing inside OSM I'll add this into the beta Quote
mroe Posted March 16, 2014 Report Posted March 16, 2014 At the moment, I'm not sure what to do about it, except limit the range of colours, or change the colours to more pastel colours. I'm open for ideas IMO , at this point , a fac/obj-set with basic (or most common) wall/roof colors to choose from should be enough.This makes new columns for roof / wall color in the csv necessary.Something which I would recommend anywayFor automatic constructed object , a common palette for different wall- and roof-types could be a solution . (And then choosing the best match)This gives the possibility to fine-tune the palette without rebuild the whole world. Quote
AngeloM Posted March 16, 2014 Report Posted March 16, 2014 Is there a way to know which Countries have the most number of contributions?We know (how?) that Germany and France are very detailed, but what about Countries outside Europe? Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 @mroe Agreed, the program currently generates unique models for these objects along with the colours, so I think perhaps a shared texture for some of the colours would work, e.g. Red Brick, Brown Roof, etc.. I've tried various approaches in the past, and the current one I'm using seems to work best. I'm experimenting at the moment with some colour options to see what works. Regarding the CSV file, that's a good idea, and I can add it into the best-fit rule to prefer buildings which have matching roofs. I also think we should separate the colours out into a configurable file, so people can change them. This way, the colours aren't hard-coded and people can change them to their liking (and also easily add new colours). Is there a way to know which Countries have the most number of contributions?We know (how?) that Germany and France are very detailed, but what about Countries outside Europe? Just go of the filesize (compared to real size) I guess. e.g. Look at the difference between the file sizes for Spain vs Germany. Generally, you can get a good guess of how detailed a country is by simply opening up the map on openstreetmap.org and seeing how much white there is. The more white, the worse it will look Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 (edited) Just a quick tip for anyone converting scenery, have a look at osmfilter Using this filter command decreases the OSM filesize by half. I've just tried it on the UK using this command which strips out all the stuff we don't use. osmfilter england-latest.o5m --drop-tags="highway=turning_circle highway=crossing highway=give_way highway=mini_roundabout highway=junction traffic_sign=* railway=* operator=* ref=* adr_les=* barrier=* bridge=* tunnel=* access=* bicycle=* foot=* horse=* surface=* designation=* highway=primary highway=secondary highway=tertiary highway=motorway highway=service highway=footway highway=road highway=track addr:city= source= source_ref= created_by= addr:housenumber= addr:postcode= addr:post_code= addr:street= phone= amenity=school name= building:street= building:postcode= building:post_code= building:city= building:country= building:county= building:house_number= building:house_name=" --keep="highway=residential building=* amenity=place_of_worship man_made=lighthouse man_made=water_tower man_made=crane man_made=windmill landmark=windmill man_made=tower man_made=mast man_made=chimney landmark=chimney generator:source=wind natural=wood natural=scrub landuse=forest landuse=allotments natural=forest leisure=garden leisure=park landuse=cemetery" --drop="highway=primary highway=secondary highway=tertiary highway=motorway highway=service highway=footway highway=road highway=track amenity=school landuse=commercial landuse=residential amenity=parking landuse=retail landuse=farmland landuse=industrial natural=coast waterway=* natural=water waterway=*" --out-o5m > england.o5m It basically removes all tags from the OSM file which we don't use, and speeds up processing a lot. You then convert it back from o5m to pbf using osmconvert. It shrinks Germany down do 1.2GB, and it processes twice as quick :-) I'll play around with it a bit more and add instructions on the website Edit: I'll get the program to generate this command automatically using the rules file Edited March 16, 2014 by tonywob Quote
alpilotx Posted March 16, 2014 Report Posted March 16, 2014 If you need distribution statistics about OSM tags, try this one:http://taginfo.openstreetmap.org/ Here for example you can get stats about all entities tagged with "building":http://taginfo.openstreetmap.org/keys/building#map Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 Thanks for the info Andras. Interestingly it also shows how many people have used building=yes, instead of building=residential,house etc. Over 90% of the tags are just generic Quote
alpilotx Posted March 16, 2014 Report Posted March 16, 2014 Or some great data visualization here:http://www.itoworld.com/ For example all about buildings:http://www.itoworld.com/map/122 Quote
tonywob Posted March 16, 2014 Author Report Posted March 16, 2014 Super, thanks Andras. Will add these onto my blog for people to use. Quote
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