Jump to content

Recommended Posts

Posted
We are now building a flight simulator and we are preparing to use X-Plane 10 as the core module of the software. In our scenario, the hardware is already there in their exhibition room. There are four screens embedded in the analogue cockpit like the image in the attachment, two in front , two in both sides with an angle. We've done some tests with four screens and found that when the angle was getting bigger, the scene seemed unreal. So we want to know if it is possible to change the viewport of each output using the SDK, or you have any idea to solve the problem.

Thanks in advance.  :)

post-12009-0-25218800-1373299019_thumb.j

Posted (edited)

You should add a second machine to the cluster to do Two of the monitors as a networked secondary display.

It's the best way to achieve a different viewing angles and splits the processing load across multiple Videocards, for better FPS.

That's the only way so far in Xplane to do multiple viewing angles as it stands today.

Edited by chris k
Posted

I wonder how 2-4 SkullCanyon i7 Haswell units would cope in this scenario?

Keen to see if the Intel HD5000 has *any* ability to cope with XP graphics, especially if the load was split over a group of these little babies!?

Cheers

James

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...