Jump to content

Recommended Posts

Posted

Cant wait Thanks John this will look great with Alpilotx HD meshing

Larry

Thanks Larry,

If you look close you can see the use of specular highlights. I came across this result as mistake when trying to implement normal maps. Now that I have looked at it I think this effect is better since the normals might look too plastic........

John

Posted

Nice John. You could have flown over the ice faster, I found the pace a little .... Glacial. Boom,boom!

Hmmm this reminds me of that new pirate movie coming out.......it is rated RRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!! TA Dun Dum!

Posted

LOL, love the lame jokes.

BTW John, nice work on the glaciers! Problem is, I don't fly over glaciers often... ;)

Yeah I figure a few people might wonder Glaciers? Really? I look at it two ways...1.Bush flying 2. If by chance departing an airport and you catch the glacier out of the corner of your eye it adds more depth to the scenery....

And as a value add to me an exercise in using more advanced texture techniques for better results. I am still learing and many of the changes in XP10 still are not implemented or documented...... I have heard some folks complain that 10 looks very much like 9....There is some truth to that, but the underlying differences in how 10 handles scenery have the potential to completely shift the look of X-Plane... :-) (sorry I am ranting LOL)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...