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Torque Sim Cirrus SR22 for X-Plane 12


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I loved the Cirrus SR22 for X-Plane 11 and was delighted when the X-Plane 12 version arrived.

Just one issue and that is the pull to the left on take off before sufficient air speed is gained to make the rudder effective.

Without nose wheel steering, this is a bit of a problem.  I assume it is modeled on P-Factor with the prop causing the pull to the left.  On X-Plane 11 this was manageable but with X-Plane 12 it is hugely strong and a real battle to keep directional control on the runway before rudder authority is enough to over come it.

Could it be adjusted to be the same as it was in X-Plane 11??

Many thanks for a great aircraft.

Anthony Sullivan

 

 

 

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