Jump to content

[OPEN] CL650 crash after reloading the aircraft


Pancakeking78

Recommended Posts

  • CaptCrash changed the title to [OPEN] CL650 crash after reloading the aircraft

Same here... load aircraft in non-FBO mode C&D, use "Developer" -> "Reload Aircraft (skip art reload)" and get the following error:

af8srr7.png

with X-Plane crash reporter popping up after acknowledging with "OK".

2022-01-08 08:55:23 CL650[xplane.c:2433]: Systems plugin enable complete
0:02:14.860 E/SOUN: Could not load sound bank at: Aircraft/X-Aviation/CL650/fmod/Master Bank.bank FMOD Error: 46
0:02:14.860 E/SYS: MACIBM_alert: Couldn't load the proper Master Banks!
0:02:14.860 E/SYS: MACIBM_alert: Something has damaged the default sound banks!
0:02:14.860 E/SYS: MACIBM_alert: You may need to reinstall X-Plane to fix this.
0:02:14.860 E/SYS: MACIBM_alert: 
0:02:14.860 E/SYS: MACIBM_alert: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp:651
2022-01-08 09:01:48 CL650[except.c:213]: Caught EXCEPTION_ACCESS_VIOLATION

 

Link to comment
Share on other sites

3 hours ago, DanielR said:

Same here... load aircraft in non-FBO mode C&D, use "Developer" -> "Reload Aircraft (skip art reload)" and get the following error:

af8srr7.png

with X-Plane crash reporter popping up after acknowledging with "OK".


2022-01-08 08:55:23 CL650[xplane.c:2433]: Systems plugin enable complete
0:02:14.860 E/SOUN: Could not load sound bank at: Aircraft/X-Aviation/CL650/fmod/Master Bank.bank FMOD Error: 46
0:02:14.860 E/SYS: MACIBM_alert: Couldn't load the proper Master Banks!
0:02:14.860 E/SYS: MACIBM_alert: Something has damaged the default sound banks!
0:02:14.860 E/SYS: MACIBM_alert: You may need to reinstall X-Plane to fix this.
0:02:14.860 E/SYS: MACIBM_alert: 
0:02:14.860 E/SYS: MACIBM_alert: C:/jenkins/design-triggered/source_code/app/X-Plane-f/../../engine/sound/soun_fmod.cpp:651
2022-01-08 09:01:48 CL650[except.c:213]: Caught EXCEPTION_ACCESS_VIOLATION

 

Don't reload while the simulator is paused. Due to the sheer number of sound events we have in the plane (>2500) FMod gets itself bungled up. Unpause, then hit reload. That should work.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...