stu Posted March 26, 2019 Report Posted March 26, 2019 Although a limited datapoint, with 419.35 I was unable to fly the TBM900 through a takeoff and a full approach without a CTD - this on both 1.1.7 and although I could fly longer, often with 1.1.6... Nvidia released 419.67 for my GTX-1070ti and Windows 7-64bit today... I made it through a full takeoff from KASE and flew the LOC DME approach back into the airport, including taxing off, shutting down the plane and CLEANLY exiting X-Plane 11 (with 1.1.6). This is a first for me using the TBM900 model & X-plane. Stu Quote
Gregg Seipp Posted March 26, 2019 Report Posted March 26, 2019 I see a fair number of threads talking about how video drivers are involved in CTDs. What's happening there? Is it all the particle effects? Something else? Quote
Goran_M Posted March 26, 2019 Report Posted March 26, 2019 AFAIK, the previous drivers (anything prior to 419.35) were very buggy when it came to the shaders being used in the TBM. Quote
Gregg Seipp Posted March 26, 2019 Report Posted March 26, 2019 Interesting. I don't use any shader program...don't see any point since they're all going to break when Vulcan comes along. Anyway, when I first got X-Plane it worked fine with a driver that, I think, was about 6 months old. I updated the driver back in December and X-Plane graphics got corrupted whenever it started. I reverted back and haven't changed since. I just got the TBM yesterday and it starts up fine. Haven't taken a flight but, so far, so good. I may try the latest driver at some point and I definitely will update if it causes a problem, but a lesson I learned a long time ago is that you don't update video drivers unless you have a reason. That is, don't upgrade just because there's a new driver. Gregg Quote
Goran_M Posted March 26, 2019 Report Posted March 26, 2019 25 minutes ago, Gregg Seipp said: Interesting. I don't use any shader program...don't see any point since they're all going to break when Vulcan comes along. Anyway, when I first got X-Plane it worked fine with a driver that, I think, was about 6 months old. I updated the driver back in December and X-Plane graphics got corrupted whenever it started. I reverted back and haven't changed since. I just got the TBM yesterday and it starts up fine. Haven't taken a flight but, so far, so good. I may try the latest driver at some point and I definitely will update if it causes a problem, but a lesson I learned a long time ago is that you don't update video drivers unless you have a reason. That is, don't upgrade just because there's a new driver. Gregg The TBM uses shaders for the rain and ice. Quote
Gregg Seipp Posted March 26, 2019 Report Posted March 26, 2019 14 minutes ago, Goran_M said: The TBM uses shaders for the rain and ice. Yeah, X-Plane does too. The problem, to me, with all the shader control apps is that they create a near infinite number of combinations thereby increasing the odds of a video card crash. Like I said, when Vulcan comes the whole shader mechanism changes (and there may be a lot of video card crashes as that comes into play.) Probably years off yet. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.