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Blender Bevel Issue


gilbenl
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Hey all-

This just goes to show ya, no matter how much time you've spent in Blender, we all get hosed from time to time...

Here's the deal:

I'm running the latest version of blender (2.48), and I am working with a .blend file which is a panel outline that Peter of XPFW some how converted from .pdf to .blend wire mesh. (no clue how he did that, but it makes a nifty trick). Anyhoo, it would appear that all other functions seem to work fine, except for bevel, regardless of whether it's an edge or just a single vert (face or no face). When I hit bevel, the bevel ratio number in the bottom left moves accordingly, a new vertex is created, but doesn't budge from atop the original. I have tried changing the transform properties from global to local (and vice versa), but that's about all I can think of. Let me know if there's any more info you may need.

Thanks guys!

-Nick

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