poktry Posted February 1, 2017 Report Posted February 1, 2017 Hi, I really enjoy SMP 4 but I've noticed 3 bugs in X-Plane 11 PB 9. 1) Even with "shadow intensity" at 1, I don't see any cloud shadow on the ground. 2) With "cloud reflections in water" and "HD cloud puffs" enabled (not happen with "dense particles"), some clouds flicker quickly from white to grey. 3) I've also noticed some "angular shapes" at the edges of some clouds. Sorry for my bad english.
sundog Posted February 1, 2017 Report Posted February 1, 2017 (edited) Thanks. We're working on a new release, and tracking down those occasional texture artifacts is on my list already. Cloud shadows should work, however. I'll double check using your specific settings. *EDIT* - There was indeed a problem with shadows being cast from overcast cloud layers with "HD puffs" enabled. I've fixed this for our upcoming 4.1 release. I think I found the issue with the texture artifact you found as well. Edited February 1, 2017 by sundog 2
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