They said it couldn't be done! Today, beta testers received Skymaxx Pro 2.0b7, and with this release we've cracked the nut on rendering shadows from SkyMaxx's 3D clouds! Actually, I said it couldn't be done too. But, we came up with a new shadowing technique never before seen in X-Plane that allows us to draw shadows using the existing X-Plane SDK. Clouds will shadow anything below the clouds, including your own plane, and with little to no measurable framerate hit. Cloud shadows in SMP2 will also move as the wind blows the clouds in the scene. You might also notice the new high-resolution cloud option in SMP2 in this screenshot. SMP2 also includes a new lens flare feature, new towering cumulus clouds in stormy conditions, and many improvements to the lighting and visual quality of the clouds. We will probably be casting a wider net for beta testers soon, so please monitor this forum if you're interested in early access. Stay tuned for more information as we grow closer to a release.