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About kholt

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  1. BTW, I am now able to localize the problem to an incompatibility with IEXG and the use of Vulkan for rendering. IEXG clearly has a problem with Vulkan. If Vulkan is turned off the fonts are rendered properly, if not a bit smaller than is my personal preference. I know now no one here cares about these sorts of things, so I won’t elaborate further on what other details I found so as not to bore this crowd. I know what you guys really like is a good brawl. Have at it…maybe I can learn to appreciate what it is you guys enjoy about it so much…
  2. Good work. Next? Keep it coming. How many jerks are there in here?
  3. Who else wants to take a swing? It’s obvious this forum has no interest in addressing a technical software bug or what might be causing it.
  4. A post outlining a font problem is a rant? What kind of problems are ok to ask about according to your highness? Maybe you could post a list of allowable bugs to post about. I take it font problems arent on your list. How much is there to say about fonts that are unreadable? Are you going to dissect some meaning out of missing pixels? I doubt you, me or anyone else has such a skill. Oh, wait, I get it, you just wanted to rant because you have nothing constructive to add to the conversation. Nice…
  5. I think you are the one being condescending. The fact is, it doesn't work. I have no idea why. It's your software. Apparently you don't have any idea either. So why not just say that rather than attack me? As for "thousands" of other users, that is an idiotic thing to say to defend yourself. There are literally billions of possible hardware configurations out there and probably no two users have the same setup. I doubt many others have the same hardware setup as me including an RTX 3080 Ti and a 32" 4K monitor with a 16-core AMD 5950X processor and 128 GB RAM because they can't aff
  6. A non-native resolution of 2560x1440 on a 4K monitor cannot be the problem. Since the 1990’s Microsoft Windows has used TrueType and later OpenType font technology. This technology essentially uses a vector definition of the font outline so that it can be rendered at any resolution. Bitmap fonts which you are alluding to were phased out 25 years ago with the introduction of Windows 3.1. I guess it’s possible that IEXG contains UI code from the 1980’s or 1990’s, but that in itself would speak volumes about the quality of the codebase.
  7. I have a 32” 4K monitor with a RTX 3080 Ti GPU running Windows and the fonts in the fly-out menus are unreadable. First off they were ridiculously small (like a 4pt font), so I changed the screen resolution to 2560x1440. Now the font quality is so poor it is still unreadable. Looks like only half the necessary pixels are inked. Some characters can be deciphered with some effort but most cannot. How does anyone use this product? I know I never will and feel that the money I spent on it was completely wasted. Keith
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