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ksgy

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Everything posted by ksgy

  1. Great! Thank you! Can't wait to start use these new features
  2. Are those light-beams (landing and taxi) default in xp10, or is it custom-made for CRJ?
  3. Here comes the good news and the bad news The good news: the first alpha version flight was done by a real pilot. He was impressed how good is the flight model, but there were some minor things needs to be adjusted to match the real plane's flight and engine model. The engine model is completely wrong in x-plane. You can make the plane fly like the real one, but then the numbers won't match - or if the numbers match, the model is completely unusable. After some research, I found the Maintenance Manual of Walter M601E (with reference numbers and grapsh) and JSBSim (an open-source flight dynamics model). With those I can model the engine to match all the numbers and graphs during the takeoff, flight and landing - including water injection and IELU (Integrated Electronic Limiter Unit). The bad news: because of this, I've decided to write the engine model from scratch, based on real engine graphs and data - likewise the An-2. This takes time. And I don't know exactly how much. If I'm lucky, I can re-use code from the An-2 and make it in a relatively short time (about a week), but this is clearly not enough to include all the features I plan to implement to the engine model. I've been thinking on this for a week and made a tough decision: because I'd like to include this in the first release, I cannot release this plane this year. XP10 is coming too, and there will be lof of new features which I plan to include. A plane cannot be finished. You just stop working on it.
  4. Prefer without the autopilot. With autopilot it simply loses the point of flying this aircraft Keep up!
  5. Umm... well... maybe... somehow... but I don't promise anything!
  6. Of course they appear/disappear depending on payload weight (based on FSE passanger count)
  7. Ladies and Gentlemen: the "Ladies and Gentlemen"
  8. Thanks. I hope I can release near christmas as a christmas present But this is just an expected date. Nowadays I'm sending out the beta version to the testers. Hope they will not send back lot of comments on defects Will see.
  9. hello I'm using the Custom prop disc plugin to create prop disc (http://wiki.x-plane.com/Custom_Prop_Discs), but ran into a problem. Assume there are two liveries: one with white propeller blades, and an other with black blades. When I switch between liveries the prop disc texture doesn't change. Is there any solution for this or shuld I make two spearate aircraft folders for each livery - if blade color is different? Thanks!
  10. Ok, here is the cargo version: By default, if the plane is empty, nothing is in there, just the first row of dirty chairs. If the payload is increased, the boxes and containers starts to appear, depending on payload weight. So if you fly on FSE, and you load the plane full, you'll see it
  11. The original: http://www.airliners.net/photo/Manx2-%28Van-Air%29/Let-L-410UVP-Turbolet/1748478/L/ ... and in x-plane:
  12. hi! (dunno where to post this, so I choose this forum) just a little bug on x-aviation site: if I go to my account page, then click on the x-aviation logo - upper left corner - it tries to take me to index.html instead of index.php
  13. Yes, of course. From the beginning I'm making a well-layered photoshop file, including the first two liveries. Thanks for the offer, if the PS files gets finalized, I'll send you a PM
  14. Basically, I do it for myself - to fly with her. First of all because I love the plane itself, and secondly because I love 3D, and programming. After I finished the plane, I just share with the community. Not doing it for the money, but to fly with her. Why should I take the opportunity from someone else? Like I did with the Annushka. You can donate if you wish, but it's totally non-mandatory. Same in this case.
  15. Allright, here is my decision about the liveries: There will be a - Cargo version -> HA-LAR - Farnair: no seats but boxes, etc: visibility of each box depends on payload - Passenger version -> OK-UBA - manx2.com: seats and passengers. Passengers visibility depends on payload And here is a shot a half-painted manx2.com livery
  16. The basic passanger version of the internal.
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