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Everything posted by VirtualAviator
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Do any of you guys have the profile numbers for Vatsim? I believe I can pull them out of the manuals but if you've already have them please share. Thanks!
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Sounds like you have real-world experiences flying Diamond aircraft. Therefore, I respect your opinion and your feedback is duly noted. I hope Aerobask will address the issues you mentioned in the future. I've noticed that almost every X-Plane developer uses Laminar Research's implementation of the G1000 (to some extent). Unfortunately, it doesn't compare, feature by feature, to its real-world counterpart. I'm hoping LR will make the SDK for the avionics platform easier for developers to modify in XP12. Thanks for pointing out one of the shortcomings in the DA50RG. A good (sim) pilot is always learning.
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Pardon me if I'm slow to appreciated what's being said. Let me try to recap on a 6th grade level. I think what I'm now hearing is that from a physics stand-point of view a real aircraft is modeled. However, it's being hidden and a different visual representation is overlaid to change the appearance. If this is correct then thanks guys for helping me understand.
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So that leads me back to my original question.. how, on earth, can some of the more interesting plane-maker creations possible flight? Could it be that those folks are using the slew tool to drop them from altitude? The McDonalds aircraft (referenced in another thread) appears to be flying.
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To recap what I think you're saying, in the visual 3D model you can make anything flyable, but not so much if you select the physics 3D model?
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BET (Black Entertainment Network) - Just kidding. No I'm referring to Blade Element Theory. X-plane is based on BET, right? So how is it that folks can fly creations made in plane-maker that should never get off the ground. I was recently looking through this thread. I can see no way some of these interesting creations could fly. X-Plane 12 is supposed to dial in BET to simulate "1st principle" attributes. 1st principles relates to real-world physics. XP11 also incorporates BET which, to my knowledge, means that an aircraft needs an airfoil and thrust capable of creating lift to fly. I wonder if XP12 grounds (nixes) creations that do not meet criteria for true flight? Since I'm not a developer is there something I'm missing?
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Where is the Overspeed Governor gauge?
VirtualAviator replied to VirtualAviator's topic in Mitsubishi Marquise MU-2 v2
Thanks! Willco. -
Going through the checklist I'm looking for a gauge that would let me know when the engine speed is between 103% to 106% for the overspeed governor check. I would assume the TORQUE (yellow range) would indicate my governor limits but I'm able to push way past it. I wasn't able to find much info on this manual. Thanks,
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MU-2 and RealSimGear G500? Not working
VirtualAviator replied to VirtualAviator's topic in Mitsubishi Marquise MU-2 v2
SOLVED> In case anyone else is having the same issue: https://help.realsimgear.com/en/articles/5779377-g5-g500-installation-into-other-aircraft -
I tried repeatedly to get the RSG G500 to work with the MU-2. No Joy. Has anyone figured out how to get it to work?
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Talk about different. Image an turbo engine placed on top of the mid-wings of a GA aircraft. You'd have the Dornier Seastar. if a dev were to take on this project it would be almost like modeling two aircraft in one.
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This issue applies to the CH Products rudder pedals also (this was probably a useless piece of information; I think resolving it would apply to all brands). Looking forward to the update. Hope it's coming soon. One thing I'd like to add to this 1st flight feedback thread: When I open the MU2 preferences panel on my 4K monitor the top of the panel is above the display fold (or off screen). I have to pull it down to see the entire panel. This is a small thing that I can live with if need be, but if it's low-hanging fruit I hope it'll make it into an update.
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I hope I'm posting this in the right place. If not, forgive me. I never knew this aircraft was so sexy. I'm learning to fly it and am enjoying all the quarks it presents. It's different from what I'm use to. If you haven't already, you guys gotta check out this video:
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Since I haven't seen this mentioned by anyone else, I suspect I'm over looking something... I can't get the AVItab computer to turn-on. Can't find click spot to power it up. I can't get the GTN 530/430 to start-up. I'm aware of the avionics buttons in the gold cradles on the left panel - they're activated. Only the transponder comes on. Breakers are OK. I'm really looking forward to getting to know this gal intimately. Looks like we'll spend a lot of time together. Thanks, Frank (AKA VirtualGAa)
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Mitsubishi MU-2 Version 2.0 Release Announcement!
VirtualAviator replied to Cameron's topic in Mitsubishi MU-2 v2
Calendar marked. I'll be posting YT videos of this aircraft on my channel. Looking forward to this MU-2. -- Frank (AKA VirtualGAa) -
X-Scenery MU2 v2.0 Progress Report 3 (General Update)
VirtualAviator replied to Cameron's topic in Mitsubishi MU-2 v2
I'm looking forward to the next general aviation aircraft that I can learn intimately. I want an aircraft that will hold my attention exclusively for months. I am hoping this MU2 will fit the bill. I have no doubt it'll port to XP12. It looks awesome. -
I'm not taking sides. However, in the off chance there is a genuine error somewhere there ought to be an appeals process. I'd be devastated if I were hacked and folks thought that I was pirating software. I'm not suggesting Sunny was hacked but if he could provided a compelling argument, along in incontrovertible evidence, the burden being placed on him, then perhaps he ought to be heard. This is just my opinion and we all know what they say about opinions. But again, it was stated that the evidence was "very clear". I 110% agree that developers deserve to get paid for every single copy of their wares in the wild.
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As we know, Laminar Research's implementation of the G1000 was simply groundbreaking. It allowed almost every developer to create a glass cockpit without having to re-create the wheel. I'm wondering if LR is planning to do the same with the Primus Epic Flight Management Systems. From what I can tell, there are 4 (or 5) variants of the Primus Epic that is incorporated in everything from the Boeing 400 to the Viking Twin Otter. I know that LR has done some work so that the Citation X avionics system can be reasonably simulated using the FMZ-2000 Flight Management System of the Primus Epic (this is actually a big deal). I'm wondering if 3rd party developers will be able to port this platform to the Primus Epic Apex system? The Epic Apex is found in the Pilatus PC24 and PC12 - and the Twin Otter for that matter. The PC12 has been on of my favorite general aviation aircraft of all time. Unfortunately, no one has [seriously] taken the task of modeling the PC12 (or PC24). I believe this is because of the complexities of modeling the avionics. I've heard Austin say that X-Plane12 will act as a platform. Hopefully, LR will have dealt with most of the complexities of the Primus, so much so that a whole new genre of aircraft will come online (for a list of aircraft using the Primus Epic FMS see the table here). I guess we'll have to wait, hope and see. There is one caveat that bears mentioning. Copyright and Licensing - perhaps two caveats. It could very well be an issue with Honeywell that prevents LR or any flightsim developer from simulating the Primus. I hope this isn't the case. Seems to me that allowing the flightsim community to recreate a facsimile of the avionics would ultimately boost sales. In fact, I wouldn't be surprised if a number of pilots decision to buy a specific airplane might be because of familiarity with the product due to simming. hmmm...
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Here's one of the few flights I've made in the BN-2T. I realized why my battery light wouldn't go out when I tried to start the aircraft for a subsequent flight and the battery was dead. A sim pilot is always learning...
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HotStart, in my opinion, has produced aircraft of the absolute highest quality, bar none (I've never owned a PDMG aircraft). So much so that I sorta wanted to hangout around their website, read their blogs, and find out who these folks are. I've not be able to find such a site. Perhaps, I've been looking in the wrong place or HotStart is too busy developing to create a site. If the former is the case, then I hope someone will point me in the right direction, otherwise; I can't wait to see what's next. I recently discovered Cameron's blog and I really enjoy them. There are written in such a way, that even a dull knife soul, like me, can understand. He explains technical concepts really well. I still can't quite figure out if he's a developer - guess I got some more reading to do. -- VirtualGAa
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I have to say, we're on the same page. I too spend most of my simming time in the cockpit. At least 90%, if not more. I also fly GA aircraft exclusively so this plane is right down my alley. I am looking forward to climbing into the left seat and to posting videos of my flight experience on my YouTube Channel. Thanks for the development updates. --Frank
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I got the DA50 RG and it makes my 5th plane from Aerobask. Their work seems to get better with each new aircraft they release. The DA50 is a wonderfully modeled aircraft both inside and out. There is little to dislike about the aircraft and much to love. It ought to be in every general aviation pilot's virtual hanger. https://youtu.be/LEYpBYYvSOw
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Officially Announcing Mitsubishi MU-2B-60 Marquise 2.0!
VirtualAviator replied to Cameron's topic in Mitsubishi MU-2 v2
I don't want to join the XP versus MSFS debate, but I fly XP almost exclusively. But what does it matter, both sims have their place? I've got to say that the image of the cockpit looks like a photograph. I'm one of the simmers who spend 95% of the time in the cockpit - I suppose real-life pilots do too. Anyhoo, I do appreciate the occasional exterior view just to admire and take in the whole scene, what an experience! I am looking forward to getting my hands on the MU-2B for the first time. One of the best parts of flight simming is getting to know an airplane, intimately. I hope you, Cameron, will go deep in the systems modeling. Thanks for the narrative and previews. -
PLEASE DISREGARD THE QUESTION BELOW. I'm not sure if I'm posting this query in the correct forum. Here goes... I'm noticing that some of the updates to FS Global Real Weather (Ver. 1.7 bld #701) is providing metar information a couple hours behind real world metars. For instance, the Zula time in the product states the metar time as 21:21Z. Current Metar is 20:15Z May I ask where the product is acquiring the metar data?