I wouldn't go that far. It's an issue which is directly tied to the lack of Mac Pro development, and it really only affects people who either need the GPU power for rendering/editing/etc., or people who want to run X-Plane. People who need the GPU for work can install a 670 or 680 and nVidia's CUDA drivers and be okay. People, like me, who would like to run X-Plane, are at the mercy of nVidia and/or Apple. I play Windows games in a VM on my Mac Pro with no problems. The issue is that X-Plane pushes the GPU more than just about any other game I can think of, and bad drivers are readily apparent. And, I have to say, v10 has been pretty much a disaster start to finish for me. However, if I wasn't an X-Plane user I wouldn't have any complaints. Additionally, given the rapidly declining sale numbers for desktops across the computer market I wouldn't be surprised if Apple abandoned the Mac Pro altogether. Anyone who wants to run X-Plane with the highest frame rates should run it in Linux. The problem, of course, is that many add ons aren't available for Linux. If you want high performance plus lots of add ons, run it in Windows. I wouldn't advise anyone to buy a Mac for X-Plane until nVidia releases better drivers, or until I see some real-world benchmarks from the 7950.