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mb339

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Everything posted by mb339

  1. I do not understand. I have to copy 2 codes inside XP scrips folder? Or a single code? I have a suspicion about some strings. Observe the strings marked in red color. ART set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.85 ) set( "sim/private/controls/atmo/atmo_scale_raleigh", 20.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", 5.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 10.0 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 40 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 10.30 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 0.010 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.5 ) set( "sim/private/controls/clouds/plot_radius", 1.20 ) set( "sim/private/controls/clouds/soft_occlude", 1.00 ) set( "sim/private/controls/skyc/mie_scattering_foggy", 25.000 ) set( "sim/private/controls/skyc/mie_scattering_ocast", 7.00 ) set( "sim/private/controls/lights/bloom_far", 3000.00 ) set( "sim/private/controls/lights/bloom_near", 120.00 ) set( "sim/private/controls/lights/mix_big", 80.000 ) set( "sim/private/controls/lights/mix_small", 25.00) set( "sim/private/controls/lights/bloom_for_zoom", 0.60) set( "sim/private/controls/hdr/gain_min", -4.8) set( "sim/private/controls/clouds/ambient_gain", 4.0) Now observe the strings marked in blue color. LIGHT set( "sim/private/controls/light/random_percent=", 0.10) set( "sim/private/controls/lighting/deferred_uses_stencil", 0.00) set( "sim/private/controls/lights/3d/constant_atten", 1.00) set( "sim/private/controls/lights/3d/rheo_rgb_curve", 1.00) set( "sim/private/controls/lights/3d/rheo_size_curve", 1.00) set( "sim/private/controls/lights/always_night_lights", 1.00) set( "sim/private/controls/lights/beacon_rotate_billboard", 1.00) set( "sim/private/controls/lights/beacon_rotate_spill", 0.20) set( "sim/private/controls/lights/beacon_strobe_billboard", 1.00) set( "sim/private/controls/lights/beacon_strobe_spill", 0.10) set( "sim/private/controls/lights/bloom_far", 100.00 ) set( "sim/private/controls/lights/bloom_for_zoom", 1.00) set( "sim/private/controls/lights/bloom_near", 10.00 ) set( "sim/private/controls/lights/dist_far", 100.00) set( "sim/private/controls/lights/dist_near", 80.00) set( "sim/private/controls/lights/exponent_far", 0.45) set( "sim/private/controls/lights/exponent_near", 0.40) set( "sim/private/controls/lights/fat_omni_cutoff", 0.707) set( "sim/private/controls/lights/hdr_mix", 0.60) set( "sim/private/controls/lights/kill_dynamic_billboards", 0.00) set( "sim/private/controls/lights/kill_dynamic_spill", 0.00) set( "sim/private/controls/lights/lod_max_static_bb", 1.00) set( "sim/private/controls/lights/lod_max_static_gnd", 1.00) set( "sim/private/controls/lights/lod_max_static_sp", 1.00) set( "sim/private/controls/lights/mix_big", 64.00) set( "sim/private/controls/lights/mix_small", 16.00) set( "sim/private/controls/lights/mix_weather_fog", 0.30) set( "sim/private/controls/lights/mix_weather_rain", 0.10) set( "sim/private/controls/lights/scale_far", 0.80) set( "sim/private/controls/lights/scale_near", 0.50) set( "sim/private/controls/lights/spill_scale", 66.00) set( "sim/private/controls/lights/srgb_gamma", 2.20) set( "sim/private/controls/lights/use_srgb", 1.00) set( "sim/private/controls/lights/vasi_papi_red_b", 0.90) set( "sim/private/controls/lights/vasi_papi_red_g", 0.60) set( "sim/private/controls/lights/vasi_papi_red_r", 0.80) set( "sim/private/controls/lights/vasi_papi_white_b", 1.00) set( "sim/private/controls/lights/vasi_papi_white_g", 0.50) set( "sim/private/controls/lights/vasi_papi_white_r", 1.00) What strings should I use? Red or blue? If I make a single "both mix" code, is this correct? If yes, with that name I save this code? ART.lua? This code is correct? set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.85 ) set( "sim/private/controls/atmo/atmo_scale_raleigh", 20.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", 5.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 10.0 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 40 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 10.30 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 0.010 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.5 ) set( "sim/private/controls/clouds/plot_radius", 1.20 ) set( "sim/private/controls/clouds/soft_occlude", 1.00 ) set( "sim/private/controls/skyc/mie_scattering_foggy", 25.000 ) set( "sim/private/controls/skyc/mie_scattering_ocast", 7.00 ) set( "sim/private/controls/lights/bloom_far", 100.00 ) set( "sim/private/controls/lights/bloom_near", 10.00 ) set( "sim/private/controls/lights/mix_big", 64.00) set( "sim/private/controls/lights/mix_small", 16.00) set( "sim/private/controls/lights/bloom_for_zoom", 1.00) set( "sim/private/controls/hdr/gain_min", -4.8) set( "sim/private/controls/clouds/ambient_gain", 4.0) set( "sim/private/controls/light/random_percent=", 0.10) set( "sim/private/controls/lighting/deferred_uses_stencil", 0.00) set( "sim/private/controls/lights/3d/constant_atten", 1.00) set( "sim/private/controls/lights/3d/rheo_rgb_curve", 1.00) set( "sim/private/controls/lights/3d/rheo_size_curve", 1.00) set( "sim/private/controls/lights/always_night_lights", 1.00) set( "sim/private/controls/lights/beacon_rotate_billboard", 1.00) set( "sim/private/controls/lights/beacon_rotate_spill", 0.20) set( "sim/private/controls/lights/beacon_strobe_billboard", 1.00) set( "sim/private/controls/lights/beacon_strobe_spill", 0.10) set( "sim/private/controls/lights/dist_far", 100.00) set( "sim/private/controls/lights/dist_near", 80.00) set( "sim/private/controls/lights/exponent_far", 0.45) set( "sim/private/controls/lights/exponent_near", 0.40) set( "sim/private/controls/lights/fat_omni_cutoff", 0.707) set( "sim/private/controls/lights/hdr_mix", 0.60) set( "sim/private/controls/lights/kill_dynamic_billboards", 0.00) set( "sim/private/controls/lights/kill_dynamic_spill", 0.00) set( "sim/private/controls/lights/lod_max_static_bb", 1.00) set( "sim/private/controls/lights/lod_max_static_gnd", 1.00) set( "sim/private/controls/lights/lod_max_static_sp", 1.00) set( "sim/private/controls/lights/mix_weather_fog", 0.30) set( "sim/private/controls/lights/mix_weather_rain", 0.10) set( "sim/private/controls/lights/scale_far", 0.80) set( "sim/private/controls/lights/scale_near", 0.50) set( "sim/private/controls/lights/spill_scale", 66.00) set( "sim/private/controls/lights/srgb_gamma", 2.20) set( "sim/private/controls/lights/use_srgb", 1.00) set( "sim/private/controls/lights/vasi_papi_red_b", 0.90) set( "sim/private/controls/lights/vasi_papi_red_g", 0.60) set( "sim/private/controls/lights/vasi_papi_red_r", 0.80) set( "sim/private/controls/lights/vasi_papi_white_b", 1.00) set( "sim/private/controls/lights/vasi_papi_white_g", 0.50) set( "sim/private/controls/lights/vasi_papi_white_r", 1.00)
  2. Hi Tom (excuse my english) I have a question. You've written two scripts: Art and Light. The "Light" scripts have the codes of the new "white lights", but do not have the codes "Mie scattering". The "Art" scripts have the codes "Mie scattering", but do not have the codes of the new "white lights." I'm confused. What code to use? But above all, you can have the effects of both codes? I have to make a code mix of both? Thank you for your help.
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