Jump to content
  • Enhanced Skyscapes developer Biological Nanobot has published an update for the X-Plane 11 program. The "visual solution for X-Plane 11" replaces the default sky and clouds with realistic shader-based sky and fully volumetric clouds. It's fully compatible with weather injection add-ons, including but not limited to Active Sky XP and FS Global Real Weather.

    The update brings some hefty changes to the program, detailed below:

    • Improved sky colors with brighter sunsets, sunrises, and depiction of Earth's shadow
    • New sky color options for different ozone levels
    • Added smooth weather transitions
    • Clouds are now affected by ambient lighting at night.
    • Users can now disable the custom sky of Enhanced Skyscapes.
    • Added an option to limit the number of cloud layers to save performance
    • Added an option to control cloud update intervals
    • Added a command to reload presets
    • Added commands for adjusting various parameters live.
    • Improved visibility depiction
    • Implemented a workaround for an X-Plane 11 bug requiring to reload weather for clouds to show up when using the default weather engine
    • Shadow circle no longer shows up while in OpenGL mode.
    • Fixed OpenGL coordinate shifts that cause clouds to move abruptly
    • Fixed a bug that caused clouds to look flat when the camera is below a cloud layer
    • Fixed black circle artifacts around the horizon
    • Linux version

    User Feedback

    Recommended Comments

    There are no comments to display.



    Please sign in to comment

    You will be able to leave a comment after signing in



    Sign In Now

×
×
  • Create New...