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Posted

We often receive questions regarding whether 3D objects are supported with RealScenery. The answer is “Yes!” You can use Overlay Editor to place a variety of different 3D objects on top of your RealScenery. These include a variety of aircraft and airport objects, as well as your own custom objects that you may have designed.

X-Plane prioritizes scenery packages based on the alphabetical order of the scenery folders in your X-Plane > Custom Scenery folder. A scenery package containing 3D objects will not be displayed if it has a name later in the alphabet than a full scenery package covering the same area.

Example: You have loaded the Oregon RealScenery and want to place some aircraft at the Corvallis, Oregon airport, KCVO.

Use Overlay Editor to view the Corvallis airport and place your objects. When you're done, save your scenery package as Corvallis, preceded by a number or underscore. Example names could be 0Corvallis, 9Corvallis, _Corvallis, etc. All numbers and some special characters, like "_" will make the Corvallis scenery object package a higher priority than the full Corvallis RealScenery package. Following this naming convention should allow you to successfully enhance your RealScenery 3D objects.

RealScenery is also fully supported by Overlay Editor which allows you to view the RealScenery image textures so you can accurately place your 3D objects!

Overlay Editor is a free, editing environment, created by Jonathan Harris, for placing objects in your scenery. It can be found here: http://marginal.org.uk/x-planescenery/tools.html.

Posted

I personally do not create 3D objects to go in the scenery but just download them when they are available at www.x-plane.org (for example, recently they had a number of 3D objects in the Quebec area that we could download).  Do you think that most of those objects that people create are set-up the way you spoke about and would be able to be viewed utilizing your scenery also?  Or maybe 50-50?

Thanks in advance for your answer.

John

Posted

John,

All objects really work similarly in X-Plane, whether you download them, or use the ones that Overlay Editor references in various X-Plane libraries. I'm not an expert in this area, but I don't believe 3D objects have any inherent geographic coordinates. They just know their relative dimensions. Because of this, you need to place them using a program such as Overlay Editor. The nice thing about this is that you can place any object anywhere on the earth. You could take objects from an airport in one area and place them at an airport your interested in. I typically use Overlay Editor to place static aircraft on the ramp area at my airport.

For more information on using and placing objects, you might want to post some questions on the Scenery Development forum found here: http://forums.x-pilot.com/index.php?board=12.0. There are a lot of people in the X-Plane community that are very knowledgeable about working with objects in X-Plane.

Hope this helps!

Eric

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