Fabio Pittol Posted April 24, 2016 Report Posted April 24, 2016 If you, as me, had a hard trying to correctly paint the winglets, since they don't show up when you load the aircraft on PlaneMaker, here's what I did to overcome this, and also, help the reload to be faster. Duplicate your aircraft folder, and rename it as you wish (I called it "IXEG 737 Liveries"); Delete what you don't need for opening it on PlaneMaker and check your livery progress, in other words, these folders: cockpit cockpit_3D coroutes Documentation fmc_data scripts sounds Weapons Inside the objects folder, open the file "B733_Fuselage.obj" with a text editor; Search for the word "winglet". You'll find two lines like the one bellow, on them, change 0.0 0.0 to 1.0 1.0. ANIM_hide 0.0 0.0 ixeg/733/misc/winglets Save the file. If you want for the aircraft load faster on PlaneMaker (useful when making small adjustments on the livery) I'd recommend you to delete some of the OBJs and PNGs inside this objects folder. I deleted all related to the cockpit or the ground equipment. IMPORTANT: This is a completely unofficial way of doing it, and not endorsed by X-Aviation nor IXEG. Just a workaround. Do it at your own risk. If you don't want to risk any conflict, keep this duplicated folder outside X-Plane, and move it to your X-Plane/Aircrafts folder only when painting liveries. For the guys at X-Aviation and IXEG: I'm posting this in order to support the product and engage more livery makers. If by any change it brakes any rules, or you find it'll cause you trouble. Don't hesitate in deleting it. Cheers! Quote
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