Tom Knudsen Posted April 23, 2016 Report Posted April 23, 2016 (edited) Spec Intel i7-3770K default stock speed Asus Sabertooth Z77 Motherboard 16GB of DDR3 RAM Nvidia GTX 770 4GB Monitor Resolution 1920x1068 27" X-Plane 10.45 64bit on an 7200RPM SATA Disk IDE setup ENGM by tdg (with bugs) Default Weather no script or plugins, no texture mods Norway Ultra High HD Mesh by Alpilotx Edited April 24, 2016 by Tom Knudsen Quote
dr_nerdrage Posted April 23, 2016 Report Posted April 23, 2016 You may want to add your monitor resolution, because the difference of 45-55 fps at 640x480 or 2560x1440 does make a bit of a difference Quote
Tom Knudsen Posted April 24, 2016 Author Report Posted April 24, 2016 Done, hope to see others do the same Quote
sizziano Posted April 24, 2016 Report Posted April 24, 2016 6 hours ago, Tom Knudsen said: Done, hope to see others do the same Tom, go ahead and crank anisotropic filtering 20 16x. Shouldn't notice any performance drop. Quote
Tom Knudsen Posted April 24, 2016 Author Report Posted April 24, 2016 (edited) No difference what so ever between x4 and x16, not in quality or in frames - Not sure why this is in render settings when you can use the one in NVIDIA control panel Render x4 AA Cockpit Render x8 AA Cockpit Render x16 AA Cockpit Render x4 AA Outside Render x8 AA Outside Render x16 AA Outside Render x4 AA Close ground Render x8 AA Close ground Render x16 AA Close ground Render settings updated Edited April 24, 2016 by Tom Knudsen Quote
sizziano Posted April 24, 2016 Report Posted April 24, 2016 5 minutes ago, Tom Knudsen said: No difference what so ever between x4 and x16, not in quality or in frames - Not sure why this is in render settings when you can use the one in NVIDIA control panel Render x4 AA Cockpit Render x8 AA Cockpit Render x16 AA Cockpit Render x4 AA Outside Render x8 AA Outside Render x16 AA Outside Render x4 AA Close ground Render x8 AA Close ground Render x16 AA Close ground It's anisotropic filtering not AA (anit-aliasing). Do you know what AF does? It makes textures look better at sharp angles. Turn it off and look at the 733 from the back along the fuselage., you will notice a difference. Quote
Tom Knudsen Posted April 25, 2016 Author Report Posted April 25, 2016 I know that sir, anisotropic filtering eliminates aliasing effects and preserving detail at extreme viewing angles. But it also differes from trillinear and anistrophic where x-plane just have tha latter one. In anycase aa tends to prevent blur details, but in my example it does not. And the performance/memory hit is not recognized in X-Plane even though my Nivida is set to "application controlled". Did not try to change the settings in Nividia control panel, but I dont think that would make any difference. Not saying it does not work in game, but i for one cannot see the difference, so to play it safe I set mine at x8 whilst I see others have it at 4 Quote
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