mtaxp Posted July 8, 2015 Report Posted July 8, 2015 I created some normal maps for asphalt and concrete ground textures.I know that when creating normal maps for OBJECTS , if I get black artifacts it means the object isn't textured right , and re-texturing correctly will fix this. However , with ground textures , as I believe you know , Im using .pol files that duplicate over and over , and I really don't know what the is the problem in this case... Here's a shot showing those black artifacts on ground (press to show the image in it's full size to see the problem better) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.