rick_studder Posted March 6, 2013 Report Posted March 6, 2013 I've been playing with the idea of making a plugin that reduces/modifies X-Plane's turbulence, which is often too exaggerated for my liking. If it is possible to tweak the randomness of the turbulence and gusts/winds that could be fun too. 1. Is this at all possible? I guess I would have to read in XP's weather/turbulence datarefs, modify them and then write them back. Will I be able to access the data I need for this? 2. What plugin wrapper should I use? I'd like to avoid C and use either Python or Lua (through Gizmo?). I have experience with Python, but Lua seems like an easy language to learn as well.
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