Michael_Chang Posted December 14, 2013 Author Report Posted December 14, 2013 *Update* Will be getting my laptop either this weekend or the next also, overhead panel has new textures and new rivets, making the plane's overhead look a little more realistic also again, pedestal area's textures are fully finished, now adding text
Michael_Chang Posted December 14, 2013 Author Report Posted December 14, 2013 ... I got a new laptop 1
BWolf7 Posted December 14, 2013 Report Posted December 14, 2013 Congrats! Been following this project for quite a while, really great to see that it is reaching its more mature development stages
Michael_Chang Posted December 14, 2013 Author Report Posted December 14, 2013 I'm in a whole new world of incredible.... 3
IAmOldGregg224 Posted December 18, 2013 Report Posted December 18, 2013 Sorry, this has to be done. Anything new to see in the cabin or cockpit?
Chuck2 Posted December 18, 2013 Report Posted December 18, 2013 Sorry, this has to be done. Anything new to see in the cabin or cockpit?Read these last two pages.... There's your answer!
Michael_Chang Posted December 22, 2013 Author Report Posted December 22, 2013 (edited) now at first glance this may not look like much, but that little V2 bug is a first for non-plugin controlled jets. Basically, that V2 bug moves around with weight and flap and tells you what your ideal V2 will be, V1, VR and flap raise/lower bugs will also be present in the final jet. Basically, those bugs are created after you enter your preferred values in the FMC, but since that's very hard to code, the FMC will automatically extrapolate V1, V2, VR and flap up values using the weight data given to the computer by the sim. The FMC WILL however, be able to change between landing, takeoff and cruise modes with basic functions such as warning about improper configuration and dangerous manoevers in each mode, as well as to some extent keep the plane in a safe flight envelope. Edited December 22, 2013 by Michael_Chang
howardthepilot1999 Posted December 22, 2013 Report Posted December 22, 2013 Will this aircraft be plugin run? Any SASL because I am having some issues with SASL lately.
TheSlasher Posted December 23, 2013 Report Posted December 23, 2013 (edited) Will this aircraft be plugin run? Any SASL because I am having some issues with SASL lately.I had SASL problems Edited December 23, 2013 by TheSlasher
AnonymousUser68 Posted December 23, 2013 Report Posted December 23, 2013 Im running 10.25 with Gizmo and SASL with no problems. I think people are having other issues...
Michael_Chang Posted December 28, 2013 Author Report Posted December 28, 2013 WOW okay, sorry I've been quiet lately, I was just caught in the midst of a horrible freezing rain storm which took out my power and wifi for the last few days (it also destroyed my piano via frost damage)... I worked on some LIT cockpit textures over that time, and they still need a bit of work, but this gives a general idea of what the cockpit will look like when finished 2
79carboy Posted December 29, 2013 Report Posted December 29, 2013 Sorry to here about the ice storm, in the adirondacks we kind of got it
onetwothreegone Posted December 31, 2013 Report Posted December 31, 2013 Haven't been on X-Pilot in a while, looks like I missed a lot... What liveries are planned? I'm drooling just looking at the screenshots.
Michael_Chang Posted December 31, 2013 Author Report Posted December 31, 2013 Haven't been on X-Pilot in a while, looks like I missed a lot... What liveries are planned? I'm drooling just looking at the screenshots. as i've mentioned before, the plane is a "one paint per package" system like peter's a380s, and it'll feature custom cabin detailing and different seat, window and mesh configurations designed specifically for each model.
onetwothreegone Posted December 31, 2013 Report Posted December 31, 2013 as i've mentioned before, the plane is a "one paint per package" system like peter's a380s, and it'll feature custom cabin detailing and different seat, window and mesh configurations designed specifically for each model.Sweet, most payware planes don't even have that...
MercuryMat Posted January 4, 2014 Report Posted January 4, 2014 as i've mentioned before, the plane is a "one paint per package" system like peter's a380s, and it'll feature custom cabin detailing and different seat, window and mesh configurations designed specifically for each model. I personally prefer a one aircraft but with different liveries to have the possibility to change liveries also during flight and to mantain a clearer folder organization...but it's all up to you! Your work seems very nice!!! Sent from Tapatalk
Michael_Chang Posted January 4, 2014 Author Report Posted January 4, 2014 I personally prefer a one aircraft but with different liveries to have the possibility to change liveries also during flight and to mantain a clearer folder organization...but it's all up to you! Your work seems very nice!!!Sent from Tapatalk believe me, we considered this, but given the fact that this plane has a cabin, we felt it'd be cool if we created each cabin for each airline, more immersive, but yes, a bit more restrictive if you like changing liveries on the fly.
Chuck2 Posted January 4, 2014 Report Posted January 4, 2014 While this may seem like a "duh" question...Will each aircraft cabin be "true to life" to the real one for that airline? By your wording, I would assume yes, but I just want to make sure! Great work and I can't wait to try it out! Cheers!-Chuck2
Peter T. Posted January 4, 2014 Report Posted January 4, 2014 They're trying though... to replicate as close as possible...
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