AgreMeister Posted July 22, 2011 Report Posted July 22, 2011 I decided to test some render baking today by importing an object from a plane in x-plane and using it as a prestart so could just practice the texturing.An odd thing happens though, whenever I do it the end of the wing is horribly screwed up. Any Ideas?
Airbus Posted July 22, 2011 Report Posted July 22, 2011 Could be one of many things.Either wrong normals, or doubled objects. Try going into edit mode and removing doubled faces.
AgreMeister Posted July 22, 2011 Author Report Posted July 22, 2011 Hmm, tried that just now. Didnt seem to have an effect...Maybe its just this object?
AgreMeister Posted July 22, 2011 Author Report Posted July 22, 2011 Ah HA! it was doubles, but double meshes (as in cant edit at the same time), not double facesThanks for the help
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now