tsedge Posted June 12, 2009 Report Share Posted June 12, 2009 Hi, So after flying for a while on a laptop, I've decided now that I want to build a decent a triple widescreen monitor system for X-Plane, to get decent peripheral vision. Now I am wondering what the best route is to achieve this. I'm going to run Windows or Linux, Macs are too pricey.Ideally I'd like to be able to switch one of the screens to show an instructors station / outside view / map, or I could get a fourth monitor for that.From various forums I have found four possible routes:1. Buy a high-end graphics card (e.g. GTX285) plus Matrox TripleHead2Go and connect 3 monitors to the Matrox using one card output.Pros: It just works.Cons: This is expensive and limits me to 3 monitors plus max 1650x1050 resolution on each.2. Put two medium-range graphics cards in each with 2 outputs and connect 3/4 monitors, one to each output.Pros: Cheaper than (1) and more flexible.Cons: Will this actually work? I hear reports that you can only get a 2x2 matrix this way, and some OSes don't support it at all.3. Use multiple PCs together and network them, each one running a copy of X-Plane.Pros: Most flexible solution of all and splits the loads. Definitely works.Cons: Complicated and most expensive, fiddly to operate and upgrade.4. Buy two high-end graphics cards and run two copies of X-Plane simulatenously, configuring them to network via the loopback adapter.Pros: Cheaper than 3 and simpler to administer.Cons: May not even work (?) and could choke on CPU anyway.I'm thinking that (1) might be the best bet. What have others done and do you have any advice?Can't wait to get it sorted, though I'll have to save my pennies first.Many thanks,Tom. Quote Link to comment Share on other sites More sharing options...
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