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Fuselage model texture issue thing ;-)


vesalius
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Ok, sorry for the vague title! :)

I'm not sure how this is  called, UV mapping I think?

Right side fuselage, at the back: modelling issue?
Right side fuselage, blank window: the texture that is used for this blank window is actually located on the other side of the fuselage, where the 2nd window is located.

Will the fuselage get some TLC like you did with the engines?
Also, is it possible to activate rightwing.dds for all of our European companies? (registration under the wing)

All the best,

Vital Vanbeginne

B733 - 2020-06-08 20.39.21.jpg

B733 - 2020-06-08 20.40.09.jpg

B733 - 2020-06-08 20.48.11.jpg

B733 - 2020-06-08 20.57.01.jpg

B733 - 2020-06-08 20.57.18.jpg

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