Nova Posted April 23, 2009 Report Posted April 23, 2009 I took part in a VATSIM event and won some money there.So i purchased German Airports 2, so i finally get some nice airports.But things just don't work like i thought they will....After tons of problems, which i was able to solve with lots of experiments, i'm now stuck.All buildings are now where they should be, MS FS shit was dropped out and i now get enough fps to use the airport (deleted about 100 objects).However, one problem is still unsolved:I have no taxiways, no runways, no taxilines, no aprons....nothing that comes from x-plane itself, expept PAPI lights and runway lights.I modified the apt.dat/fullapt.dat with WorldEditor and saved my changes (god damn...there is so much things to improve....) but however, i can't see anything.But why? I have absolutly no clue...anyone ever had a similar problem? ??? Quote
mick431 Posted April 24, 2009 Report Posted April 24, 2009 Are the ramps/ect visible in overlay editor? Quote
Guest BobWhitt Posted April 24, 2009 Report Posted April 24, 2009 Try removing the fullapt.dat (i've never heard of this) file and see if there is any improvement. Don't delete it though, just take it out of the folder and load up the sim. If no improvement, try taking out the apt.dat and put the fullapt.dat back in by itself. Maybe there is a conflict with having two apt.dat files? Quote
Nova Posted April 25, 2009 Author Report Posted April 25, 2009 Hi,i solved the problem, even i can't understand why the sim behaves like this...The layers in the WED where not like they should have been, meaning that the taxiways overlayed the taxilines, and the taxiways where overlaying the runways.I saw that when i set the opacity to "solid" (standard was 50%).After having corrected everything, so that taxilines are 1st, runway 2nd, taxiways 3rd and apron 4th, everything showed up in the sim.However, its somehow a mystery since i forgot to rearrange the layers on other airports too, but only with the result of not seeing any taxilines, because they where under the taxiways.Now after having converted fife sceneries, i'm gonna convert EDDK again. EDDK was the first and due to lack of knowledge i needed terrible much time for it and had to delete the ground textures to solve some problems, which is not necessary any more Anyway, thanks for your replies! Quote
-TheoGregory Posted May 30, 2009 Report Posted May 30, 2009 Try putting the package with the faulty apt.dat at the top of your custom scenery folder (stick a "_" in front of it). That might work Quote
XPAfrica Posted February 12, 2010 Report Posted February 12, 2010 Try removing the fullapt.dat (i've never heard of this) file and see if there is any improvement. Don't delete it though, just take it out of the folder and load up the sim. If no improvement, try taking out the apt.dat and put the fullapt.dat back in by itself. Maybe there is a conflict with having two apt.dat files?Hi guys,Bob, actually FS2XPLABNE often produces two apt.dat files : apt.dat & fullapt.dat - The latter one, as indicated in it's filename is the full version, so usually i will trash apt.dat and rename fullapt.dat to apt.dat in order to get all aprons, taxiways, lines etc. ...In 99% of the cases that's where the missing info is, sometimes you'll also find remains of virtual traffic guiding paths for example, but then you just have to remove those. Quote
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