Jump to content

Recommended Posts

Posted (edited)

There's no interior in the XP11 beta default 737; so yeah

You can still likely move the camera there (haven't tried myself); but since there's no internal objects for the windows...

Edited by chris k
Posted
10 minutes ago, chris k said:

There's no interior in the XP11 beta default 737; so yeah

You can still likely move the camera there (haven't tried myself); but since there's no internal objects for the windows...

What a shame since the MD-80 has an interior :(

Posted (edited)

Yeah just tried.. can't "get out of the cockpit' in the default 737.... if you could, would be easy to make a wingview ;)

Had an Idea: Suppose I could manually "hack" the .Quickook save positions by hand, and "start" a position outside the airplane when I hit '6' or something- might want to try that.

the QL save positions are just text files; so save say '6' as close to outside as you can, then manually zap the file and put it another few meters outside... then inside XP11 reposition it

Edited by chris k
Posted
3 minutes ago, chris k said:

Yeah just tried.. can't "get out of the cockpit' in the default 737.... if you could, would be easy to make a wingview ;)

Had an Idea: Suppose I could manually "hack" the .Quickook save positions by hand, and "start" a position outside the airplane when I hit '6' or something- might want to try that.

the QL save positions are just text files; so save say '6' as close to outside as you can, then manually zap the file and put it another few meters outside... then inside XP11 reposition it

Is this for X-Camera? I don't mind using it if I have to.

Posted (edited)

Nevermind

XP11 not saving QL Prefs at the moment (i.e. nothing written to Aircraft/Laminar/B738_prefs.txt); ergo can't survive restart; nor can't offline edit it with a text editor.

I
10 version
_hobs_time 14864.546875
_livery_req 3

No this has nothing to do with X-Camera. XP10 saved every saved quicklook position in the Aircraft's prefs file a text... the QuickLook function was default behaviour for years in XP10; however seems not to be 'saving' in Xp11 (i works in-game, to move, save, and recall so far...) but doesn't survive reload.

Edited by chris k

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...